Implement new stairs fix stone stairs and slabs
added code change requests by @CounterPillow
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@@ -435,7 +435,6 @@ class RegionSet(object):
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'minecraft:oak_door': (64, 0),
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'minecraft:ladder': (65, 0),
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'minecraft:rail': (66, 0),
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'minecraft:stone_stairs': (67, 0),
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'minecraft:cobblestone_stairs': (67, 0),
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'minecraft:wall_sign': (68, 0),
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'minecraft:lever': (69, 0),
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@@ -810,6 +809,16 @@ class RegionSet(object):
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"minecraft:mossy_stone_brick_wall": (11372, 0),
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"minecraft:lantern": (11373, 0),
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"minecraft:smooth_sandstone_stairs": (11374, 0),
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'minecraft:smooth_quartz_stairs': (11375, 0),
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'minecraft:polished_granite_stairs': (11376, 0),
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'minecraft:polished_diorite_stairs': (11377, 0),
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'minecraft:polished_andesite_stairs': (11378, 0),
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'minecraft:stone_stairs': (11379, 0),
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'minecraft:granite_stairs': (11380, 0),
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'minecraft:diorite_stairs': (11381, 0),
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'minecraft:andesite_stairs': (11382, 0),
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'minecraft:end_stone_brick_stairs': (11383, 0),
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'minecraft:red_nether_brick_stairs': (11384, 0),
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}
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colors = [ 'white', 'orange', 'magenta', 'light_blue',
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@@ -900,7 +909,7 @@ class RegionSet(object):
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if key == 'minecraft:stone_brick_slab':
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block = 98
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elif key == 'minecraft:stone_slab':
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block = 43 # block_double_stone_slab
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block = 1 # stone data 0
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elif key == 'minecraft:cobblestone_slab':
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block = 4 # cobblestone
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elif key == 'minecraft:sandstone_slab':
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