Signs should be working again
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@@ -333,7 +333,7 @@ class QuadtreeGen(object):
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def render_worldtile(self, chunks, colstart, colend, rowstart, rowend, path):
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def render_worldtile(self, chunks, colstart, colend, rowstart, rowend, path, poi_queue=None):
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"""Renders just the specified chunks into a tile and save it. Unlike usual
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python conventions, rowend and colend are inclusive. Additionally, the
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chunks around the edges are half-way cut off (so that neighboring tiles
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@@ -442,7 +442,7 @@ class QuadtreeGen(object):
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# draw the chunk!
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# TODO POI queue
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chunk.render_to_image((chunkx, chunky), tileimg, (xpos, ypos), self, False, None)
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chunk.render_to_image((chunkx, chunky), tileimg, (xpos, ypos), self, False, poi_queue)
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# Save them
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tileimg.save(imgpath)
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