Propagate block, bool, standard integer types across codebase
Posix type integer pass Propagate block, bool, integer types across codebase Add standard integer types to prototypes
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@@ -25,8 +25,8 @@
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// add two to these because the primative functions should expect to
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// deal with x and z values of -1 and 16
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typedef struct {
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int walked_chunk;
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int32_t walked_chunk;
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int remove_block[WIDTH + 2][HEIGHT][DEPTH + 2];
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int32_t remove_block[WIDTH + 2][HEIGHT][DEPTH + 2];
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} RenderPrimitiveNether;
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