0

Tall grass is now biome tinted.

This commit is contained in:
Alejandro Aguilera
2011-05-31 18:21:47 +02:00
parent fcd29234ff
commit d95ae73286
5 changed files with 33 additions and 7 deletions

View File

@@ -293,7 +293,6 @@ PyObject*
chunk_render(PyObject *self, PyObject *args) {
RenderState state;
PyObject *blockdata_expanded;
int xoff, yoff;
PyObject *imgsize, *imgsize0_py, *imgsize1_py;
@@ -311,7 +310,7 @@ chunk_render(PyObject *self, PyObject *args) {
PyObject *t = NULL;
if (!PyArg_ParseTuple(args, "OOiiO", &state.self, &state.img, &xoff, &yoff, &blockdata_expanded))
if (!PyArg_ParseTuple(args, "OOiiO", &state.self, &state.img, &xoff, &yoff, &state.blockdata_expanded))
return NULL;
/* fill in important modules */
@@ -402,7 +401,7 @@ chunk_render(PyObject *self, PyObject *args) {
} else {
PyObject *tmp;
unsigned char ancilData = getArrayByte3D(blockdata_expanded, state.x, state.y, state.z);
unsigned char ancilData = getArrayByte3D(state.blockdata_expanded, state.x, state.y, state.z);
if ((state.block == 85) || (state.block == 9) || (state.block == 55) || (state.block == 54) || (state.block == 2) || (state.block == 90)) {
ancilData = generate_pseudo_data(&state, ancilData);
}