diff --git a/overviewer_core/quadtree.py b/overviewer_core/quadtree.py index 36978f2..114fa8b 100644 --- a/overviewer_core/quadtree.py +++ b/overviewer_core/quadtree.py @@ -439,9 +439,12 @@ class QuadtreeGen(object): needs_rerender = True break - # check region file mtime first. - if regionMtime <= tile_mtime: - continue + # check region file mtime first. + # on windows (and possibly elsewhere) minecraft won't update + # the region file mtime until after shutdown. + # for servers this is unacceptable, so skip this check. + #if regionMtime <= tile_mtime: + # continue # checking chunk mtime if region.get_chunk_timestamp(chunkx, chunky) > tile_mtime: diff --git a/overviewer_core/src/iterate.c b/overviewer_core/src/iterate.c index 041f0b4..545f14f 100644 --- a/overviewer_core/src/iterate.c +++ b/overviewer_core/src/iterate.c @@ -193,7 +193,7 @@ generate_pseudo_data(RenderState *state, unsigned char ancilData) { unsigned char above_level_data = 0, same_level_data = 0, below_level_data = 0, possibly_connected = 0, final_data = 0; /* check for air in z+1, no air = no connection with upper level */ - if ((z != 127) && (getArrayByte3D(state->left_blocks, x, y, z) == 0)) { + if ((z != 127) && (getArrayByte3D(state->blocks, x, y, z + 1) == 0)) { above_level_data = check_adjacent_blocks(state, x, y, z + 1, state->block); } /* else above_level_data = 0 */