0

configurable settings.py, web_assets, textures paths

This commit is contained in:
Aaron Griffith
2011-05-13 17:21:48 -04:00
parent 93424c296d
commit dacd45e5d3
6 changed files with 52 additions and 31 deletions

View File

@@ -26,11 +26,14 @@ from PIL import Image, ImageEnhance, ImageOps, ImageDraw
import util
import composite
_find_file_local_path = None
def _find_file(filename, mode="rb"):
"""Searches for the given file and returns an open handle to it.
This searches the following locations in this order:
* the textures_path given in the config file (if present)
* The program dir (same dir as this file)
* The program dir / textures
* On Darwin, in /Applications/Minecraft
* Inside minecraft.jar, which is looked for at these locations
@@ -38,14 +41,21 @@ def _find_file(filename, mode="rb"):
* On Darwin, at $HOME/Library/Application Support/minecraft/bin/minecraft.jar
* at $HOME/.minecraft/bin/minecraft.jar
* The current working directory
* The program dir / textures
"""
if _find_file_local_path:
path = os.path.join(_find_file_local_path, filename)
if os.path.exists(path):
return open(path, mode)
programdir = util.get_program_path()
path = os.path.join(programdir, filename)
if os.path.exists(path):
return open(path, mode)
path = os.path.join(programdir, "textures", filename)
if os.path.exists(path):
return open(path, mode)
if sys.platform == "darwin":
path = os.path.join("/Applications/Minecraft", filename)
@@ -73,14 +83,6 @@ def _find_file(filename, mode="rb"):
except (KeyError, IOError):
pass
path = filename
if os.path.exists(path):
return open(path, mode)
path = os.path.join(programdir, "textures", filename)
if os.path.exists(path):
return open(path, mode)
raise IOError("Could not find the file {0}. Is Minecraft installed? If so, I couldn't find the minecraft.jar file.".format(filename))
def _load_image(filename):
@@ -1661,7 +1663,10 @@ biome_grass_texture = None
biome_leaf_texture = None
specialblockmap = None
def generate():
def generate(path=None):
global _find_file_local_path
_find_file_local_path = path
# This maps terainids to 16x16 images
global terrain_images
terrain_images = _split_terrain(_get_terrain_image())