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Fixed a couple minor things in design docs

This commit is contained in:
Andrew Brown
2012-02-23 19:47:45 -05:00
parent 414b754e24
commit db0f849e34
2 changed files with 8 additions and 5 deletions

View File

@@ -77,7 +77,7 @@ directions).
.. image:: screenshot.png
:alt: A screenshot of Overviewer output
The Overviewer is a sprite-based renderer. Each block corresponds to a
The Overviewer is a sprite-based renderer. Each block type corresponds to a
pre-rendered sprite (a small image). The basic idea is to iterate over the
blocks of the world and draw these sprites to the appropriate location on the
map.
@@ -86,8 +86,8 @@ These are the high-level tasks The Overviewer must preform in rendering a map:
1. Render each block sprite from the textures
2. Scan the chunks of the world and determine which tiles need rendering
3. Render a single chunk from the blocks sprites
4. Render a single tile of the map from chunk images
3. Render a chunk by drawing the appropriate blocks sprites on an image
4. Render a tile of the map from several chunk images
5. Compose the lower-zoom tiles from the higher-zoom tiles
The next sections will go over how these tasks work.