0

Added support for the difference fence colors

This commit is contained in:
Andrew Chin
2014-08-26 14:17:40 -04:00
parent 0974b37fa7
commit df920e60de
2 changed files with 26 additions and 3 deletions

View File

@@ -309,7 +309,8 @@ generate_pseudo_data(RenderState *state, unsigned short ancilData) {
}
data = (check_adjacent_blocks(state, x, y, z, state->block) ^ 0x0f) | data;
return (data << 4) | (ancilData & 0x0f);
} else if (state->block == 85) { /* fences */
} else if ((state->block == 85) || (state->block == 188) || (state->block == 189) ||
(state->block == 190) || (state->block == 191) || (state->block == 192)) { /* fences */
/* check for fences AND fence gates */
return check_adjacent_blocks(state, x, y, z, state->block) | check_adjacent_blocks(state, x, y, z, 107);
@@ -710,7 +711,9 @@ chunk_render(PyObject *self, PyObject *args) {
(state.block == 111) || (state.block == 113) ||
(state.block == 139) || (state.block == 175) ||
(state.block == 160) || (state.block == 95) ||
(state.block == 146) ||
(state.block == 146) || (state.block == 188) ||
(state.block == 189) || (state.block == 190) ||
(state.block == 191) || (state.block == 192) ||
is_stairs(state.block)) {
ancilData = generate_pseudo_data(&state, ancilData);
state.block_pdata = ancilData;

View File

@@ -2738,7 +2738,7 @@ def jukebox(self, blockid, data):
# nether and normal fences
# uses pseudo-ancildata found in iterate.c
@material(blockid=[85, 113], data=range(16), transparent=True, nospawn=True)
@material(blockid=[85, 188, 189, 190, 191, 192, 113], data=range(16), transparent=True, nospawn=True)
def fence(self, blockid, data):
# no need for rotations, it uses pseudo data.
# create needed images for Big stick fence
@@ -2746,6 +2746,26 @@ def fence(self, blockid, data):
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/planks_oak.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_oak.png").copy()
fence_small_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_oak.png").copy()
elif blockid == 188: # spruce fence
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/planks_spruce.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_spruce.png").copy()
fence_small_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_spruce.png").copy()
elif blockid == 189: # birch fence
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/planks_birch.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_birch.png").copy()
fence_small_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_birch.png").copy()
elif blockid == 190: # jungle fence
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/planks_jungle.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_jungle.png").copy()
fence_small_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_jungle.png").copy()
elif blockid == 191: # big/dark oak fence
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/planks_big_oak.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_big_oak.png").copy()
fence_small_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_big_oak.png").copy()
elif blockid == 192: # acacia oak fence
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/planks_acacia.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_acacia.png").copy()
fence_small_side = self.load_image_texture("assets/minecraft/textures/blocks/planks_acacia.png").copy()
else: # netherbrick fence
fence_top = self.load_image_texture("assets/minecraft/textures/blocks/nether_brick.png").copy()
fence_side = self.load_image_texture("assets/minecraft/textures/blocks/nether_brick.png").copy()