0

added endianness helper functions, and reading biome data directly

This commit is contained in:
Aaron Griffith
2011-03-27 06:07:43 -04:00
parent fc176206ff
commit e0e571971a
5 changed files with 49 additions and 8 deletions

View File

@@ -46,7 +46,7 @@ except AttributeError:
numpy_include = numpy.get_numpy_include()
c_overviewer_files = ['src/main.c', 'src/composite.c', 'src/iterate.c']
c_overviewer_files = ['src/main.c', 'src/composite.c', 'src/iterate.c', 'src/endian.c']
c_overviewer_files += ['src/rendermodes.c', 'src/rendermode-normal.c', 'src/rendermode-lighting.c', 'src/rendermode-night.c', 'src/rendermode-spawn.c']
setup_kwargs['ext_modules'].append(Extension('c_overviewer', c_overviewer_files, include_dirs=['.', numpy_include], extra_link_args=[]))
# tell build_ext to build the extension in-place

39
src/endian.c Normal file
View File

@@ -0,0 +1,39 @@
/*
* This file is part of the Minecraft Overviewer.
*
* Minecraft Overviewer is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* Minecraft Overviewer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
*/
/* simple routines for dealing with endian conversion */
#define UNKNOWN_ENDIAN 0
#define BIG_ENDIAN 1
#define LITTLE_ENDIAN 2
static int endianness = UNKNOWN_ENDIAN;
void init_endian() {
/* figure out what our endianness is! */
short word = 0x0001;
char* byte = (char*)(&word);
endianness = byte[0] ? LITTLE_ENDIAN : BIG_ENDIAN;
}
unsigned short big_endian_ushort(unsigned short in) {
return (endianness == LITTLE_ENDIAN) ? ((in >> 8) | (in << 8)) : in;
}
unsigned int big_endian_uint(unsigned int in) {
return (endianness == LITTLE_ENDIAN) ? (((in & 0x000000FF) << 24) + ((in & 0x0000FF00) << 8) + ((in & 0x00FF0000) >> 8) + ((in & 0xFF000000) >> 24)) : in;
}

View File

@@ -37,4 +37,6 @@ initc_overviewer(void)
fprintf(stderr, "failed to init_chunk_render\n");
exit(1); // TODO better way to indicate error?
}
init_endian();
}

View File

@@ -78,4 +78,9 @@ PyObject *chunk_render(PyObject *self, PyObject *args);
/* pull in the rendermode info */
#include "rendermodes.h"
/* in endian.c */
void init_endian();
unsigned short big_endian_ushort(unsigned short in);
unsigned int big_endian_uint(unsigned int in);
#endif /* __OVERVIEWER_H_INCLUDED__ */

View File

@@ -128,16 +128,11 @@ rendermode_normal_draw(void *data, RenderState *state, PyObject *src, PyObject *
if (self->biome_data) {
/* do the biome stuff! */
unsigned int index;
PyObject *index_py, *color = NULL, *facemask = NULL;
PyObject *color = NULL, *facemask = NULL;
unsigned char r, g, b;
index = ((self->chunk_y * 16) + state->y) * 16 * 32 + (self->chunk_x * 16) + state->x;
/* TODO for some reason, this one doesn't work:
* index = getArrayShort1D(self->biome_data, index);
*/
index_py = PySequence_GetItem(self->biome_data, index);
index = PyInt_AsLong(index_py);
Py_DECREF(index_py);
index = big_endian_ushort(getArrayShort1D(self->biome_data, index));
switch (state->block) {
case 2: