moved to a layer-based rendermode system, moved normal mode to base primitive
options are now handled partially in the python side, in rendermodes.py
This commit is contained in:
@@ -79,9 +79,6 @@ typedef struct {
|
||||
/* the Texture object */
|
||||
PyObject *textures;
|
||||
|
||||
/* the rendermode support module (rendermodes.py) */
|
||||
PyObject *support;
|
||||
|
||||
/* the block position and type, and the block array */
|
||||
int x, y, z;
|
||||
unsigned char block;
|
||||
|
||||
Reference in New Issue
Block a user