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moved to a layer-based rendermode system, moved normal mode to base primitive

options are now handled partially in the python side, in rendermodes.py
This commit is contained in:
Aaron Griffith
2012-01-07 22:50:01 -05:00
parent 6f66a31738
commit e3610f8ac5
8 changed files with 204 additions and 158 deletions

View File

@@ -79,9 +79,6 @@ typedef struct {
/* the Texture object */
PyObject *textures;
/* the rendermode support module (rendermodes.py) */
PyObject *support;
/* the block position and type, and the block array */
int x, y, z;
unsigned char block;