Merge branch 'master' into py-package
This commit is contained in:
@@ -1,15 +1,22 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta name="generator" content="Minecraft-Overviewer {version}" />
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<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
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<link rel="stylesheet" href="overviewer.css" type="text/css" />
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<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script>
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<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
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<script type="text/javascript" src="overviewerConfig.js"></script>
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<script type="text/javascript" src="overviewer.js"></script>
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<script type="text/javascript" src="markers.js"></script>
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<script type="text/javascript" src="regions.js"></script>
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</head>
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<!-- Generated at: {time} -->
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<body onload="overviewer.util.initialize()">
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<div id="mcmap"></div>
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@@ -145,7 +145,7 @@ var overviewer = {
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var lng = defaultCenter.lng();
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var zoom = overviewerConfig.map.defaultZoom;
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var mapcenter;
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queryParams = overviewer.util.parseQueryString();
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var queryParams = overviewer.util.parseQueryString();
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if (queryParams.lat) {
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lat = parseFloat(queryParams.lat);
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}
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@@ -225,13 +225,25 @@ var overviewer = {
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overviewer.collections.mapTypes[i].name,
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overviewer.collections.mapTypes[i]);
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}
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// Make the link again whenever the map changes
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google.maps.event.addListener(overviewer.map, 'maptypeid_changed', function() {
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$('#'+overviewerConfig.CONST.mapDivId).css(
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'background-color', overviewer.util.getMapTypeBackgroundColor(
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overviewer.map.getMapTypeId()));
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});
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// Add live hash update listener
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google.maps.event.addListener(overviewer.map, 'dragend', function() {
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overviewer.util.updateHash();
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});
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google.maps.event.addListener(overviewer.map, 'zoom_changed', function() {
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overviewer.util.updateHash();
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});
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// Jump to the hash if given
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overviewer.util.initHash();
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// We can now set the map to use the 'coordinate' map type
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overviewer.map.setMapTypeId(overviewer.util.getDefaultMapTypeId());
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},
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@@ -457,29 +469,6 @@ var overviewer = {
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}
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return results;
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},
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/**
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* Set the link (at the bottom of the screen) to the current view.
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* TODO: make this preserve the mapTypeId as well
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*/
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'setViewUrl': function() {
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var displayZoom = overviewer.map.getZoom();
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if (displayZoom == overviewerConfig.map.maxZoom) {
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displayZoom = 'max';
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} else {
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displayZoom -= overviewerConfig.map.maxZoom;
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}
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var point;
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var point = overviewer.util.fromLatLngToWorld(
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overviewer.map.getCenter().lat(), overviewer.map.getCenter().lng());
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var viewUrl = location.href.substring(0, location.href.lastIndexOf(
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location.search))
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+ '?x=' + Math.floor(point.x)
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+ '&y=' + Math.floor(point.y)
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+ '&z=' + Math.floor(point.z)
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+ '&zoom=' + displayZoom;
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document.getElementById('link').innerHTML = viewUrl;
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},
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'getDefaultMapTypeId': function() {
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return overviewer.collections.mapTypeIds[0];
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},
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@@ -579,21 +568,6 @@ var overviewer = {
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* like the compass, current view link, etc.
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*/
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'createMapControls': function() {
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// viewstate link (little link to where you're looking at the map,
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// normally bottom left)
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var viewStateDiv = document.createElement('DIV');
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viewStateDiv.id='link';
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// add it to the map, bottom left.
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if (overviewerConfig.map.controls.link) {
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google.maps.event.addListener(overviewer.map, 'zoom_changed', function() {
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overviewer.util.setViewUrl();
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});
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google.maps.event.addListener(overviewer.map, 'center_changed', function() {
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overviewer.util.setViewUrl();
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});
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overviewer.map.controls[google.maps.ControlPosition.BOTTOM_LEFT].push(viewStateDiv);
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}
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// compass rose, in the top right corner
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var compassDiv = document.createElement('DIV');
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compassDiv.style.padding = '5px';
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@@ -775,9 +749,11 @@ var overviewer = {
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overviewer.collections.infoWindow.close();
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}
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// Replace our Info Window's content and position
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var point = overviewer.util.fromLatLngToWorld(event.latLng.lat(),event.latLng.lng());
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var contentString = '<b>Region: ' + shape.name + '</b><br />' +
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'Clicked Location: <br />' + event.latLng.lat() + ', ' +
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event.latLng.lng() + '<br />';
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'Clicked Location: <br />' + Math.round(point.x,1) + ', ' + point.y
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+ ', ' + Math.round(point.z,1)
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+ '<br />';
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infowindow.setContent(contentString);
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infowindow.setPosition(event.latLng);
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infowindow.open(overviewer.map);
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@@ -802,7 +778,58 @@ var overviewer = {
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infowindow.open(overviewer.map, marker);
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overviewer.collections.infoWindow = infowindow;
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});
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}
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},
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'initHash': function() {
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if(window.location.hash.split("/").length > 1) {
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overviewer.util.goToHash();
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// Add a marker indicating the user-supplied position
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var coordinates = overviewer.util.fromLatLngToWorld(overviewer.map.getCenter().lat(), overviewer.map.getCenter().lng());
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overviewer.collections.markerDatas.push([{
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'msg': 'Coordinates ' + Math.floor(coordinates.x) + ', ' + Math.floor(coordinates.y) + ', ' + Math.floor(coordinates.z),
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'x': coordinates.x,
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'y': coordinates.y,
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'z': coordinates.z,
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'type': 'querypos'}]);
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}
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},
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'setHash': function(x, y, z, zoom) {
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window.location.replace("#/" + Math.floor(x) + "/" + Math.floor(y) + "/" + Math.floor(z) + "/" + zoom);
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},
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'updateHash': function() {
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var coordinates = overviewer.util.fromLatLngToWorld(overviewer.map.getCenter().lat(), overviewer.map.getCenter().lng());
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var zoom = overviewer.map.getZoom();
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if (zoom == overviewerConfig.map.maxZoom) {
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zoom = 'max';
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} else if (zoom == overviewerConfig.map.minZoom) {
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zoom = 'min';
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} else {
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// default to (map-update friendly) negative zooms
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zoom -= overviewerConfig.map.maxZoom;
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}
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overviewer.util.setHash(coordinates.x, coordinates.y, coordinates.z, zoom);
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},
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'goToHash': function() {
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var coords = window.location.hash.split("/");
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var latlngcoords = overviewer.util.fromWorldToLatLng(parseInt(coords[1]), parseInt(coords[2]), parseInt(coords[3]));
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var zoom = coords[4];
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if (zoom == 'max') {
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zoom = overviewerConfig.map.maxZoom;
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} else if (zoom == 'min') {
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zoom = overviewerConfig.map.minZoom;
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} else {
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zoom = parseInt(zoom);
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if (zoom < 0 && zoom + overviewerConfig.map.maxZoom >= 0) {
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// if zoom is negative, treat it as a "zoom out from max"
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zoom += overviewerConfig.map.maxZoom;
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} else {
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// fall back to default zoom
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zoom = overviewerConfig.map.defaultZoom;
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}
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}
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overviewer.map.setCenter(latlngcoords);
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overviewer.map.setZoom(zoom);
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},
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},
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/**
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* The various classes needed in this file.
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@@ -835,6 +862,7 @@ var overviewer = {
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overviewerConfig.map.center[0],
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overviewerConfig.map.center[1],
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overviewerConfig.map.center[2]));
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overviewer.util.updateHash();
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});
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},
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/**
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@@ -128,6 +128,7 @@ class MapGen(object):
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index = open(indexpath, 'r').read()
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index = index.replace(
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"{time}", str(strftime("%a, %d %b %Y %H:%M:%S +0000", gmtime())))
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index = index.replace("{version}", util.findGitVersion())
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with open(os.path.join(self.destdir, "index.html"), 'w') as output:
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output.write(index)
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@@ -364,6 +364,12 @@ chunk_render(PyObject *self, PyObject *args) {
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for (state.z = 0; state.z < 128; state.z++) {
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state.imgy -= 12;
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/* get blockid */
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state.block = getArrayByte3D(blocks_py, state.x, state.y, state.z);
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if (state.block == 0) {
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continue;
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}
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/* make sure we're rendering inside the image boundaries */
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if ((state.imgx >= imgsize0 + 24) || (state.imgx <= -24)) {
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@@ -373,11 +379,6 @@ chunk_render(PyObject *self, PyObject *args) {
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continue;
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}
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/* get blockid */
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state.block = getArrayByte3D(blocks_py, state.x, state.y, state.z);
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if (state.block == 0) {
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continue;
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}
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/* decref'd on replacement *and* at the end of the z for block */
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if (blockid) {
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@@ -19,7 +19,7 @@ import os.path
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import zipfile
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from cStringIO import StringIO
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import math
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from random import randint
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import numpy
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from PIL import Image, ImageEnhance, ImageOps, ImageDraw
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@@ -189,7 +189,47 @@ def transform_image_slope(img, blockID=None):
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newimg = img.transform((24,24), Image.AFFINE, transform)
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return newimg
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def transform_image_angle(img, angle, blockID=None):
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"""Takes an image an shears it in arbitrary angle with the axis of
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rotation being vertical.
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WARNING! Don't use angle = pi/2 (or multiplies), it will return
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a blank image (or maybe garbage).
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NOTE: angle is in the image not in game, so for the left side of a
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block angle = 30 degree.
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"""
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# Take the same size as trasform_image_side
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img = img.resize((12,12), Image.ANTIALIAS)
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# some values
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cos_angle = math.cos(angle)
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sin_angle = math.sin(angle)
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# function_x and function_y are used to keep the result image in the
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# same position, and constant_x and constant_y are the coordinates
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# for the center for angle = 0.
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constant_x = 6.
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constant_y = 6.
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function_x = 6.*(1-cos_angle)
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function_y = -6*sin_angle
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big_term = ( (sin_angle * (function_x + constant_x)) - cos_angle* (function_y + constant_y))/cos_angle
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# The numpy array is not really used, but is helpful to
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# see the matrix used for the transformation.
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transform = numpy.array([[1./cos_angle, 0, -(function_x + constant_x)/cos_angle],
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[-sin_angle/(cos_angle), 1., big_term ],
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[0, 0, 1.]])
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transform = tuple(transform[0]) + tuple(transform[1])
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newimg = img.transform((24,24), Image.AFFINE, transform)
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return newimg
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def _build_block(top, side, blockID=None):
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"""From a top texture and a side texture, build a block image.
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@@ -982,6 +1022,49 @@ def generate_special_texture(blockID, data):
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return (img.convert("RGB"), img.split()[3])
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if blockID == 63: # singposts
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texture = terrain_images[4].copy()
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# cut the planks to the size of a signpost
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ImageDraw.Draw(texture).rectangle((0,12,15,15),outline=(0,0,0,0),fill=(0,0,0,0))
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# If the signpost is looking directly to the image, draw some
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# random dots, they will look as text.
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if data in (0,1,2,3,4,5,15):
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for i in range(15):
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x = randint(4,11)
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y = randint(3,7)
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texture.putpixel((x,y),(0,0,0,255))
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# Minecraft uses wood texture for the signpost stick
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texture_stick = terrain_images[20]
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texture_stick = texture_stick.resize((12,12), Image.ANTIALIAS)
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ImageDraw.Draw(texture_stick).rectangle((2,0,12,12),outline=(0,0,0,0),fill=(0,0,0,0))
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img = Image.new("RGBA", (24,24), (38,92,255,0))
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# W N ~90 E S ~270
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angles = (330.,345.,0.,15.,30.,55.,95.,120.,150.,165.,180.,195.,210.,230.,265.,310.)
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angle = math.radians(angles[data])
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post = transform_image_angle(texture, angle)
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# choose the position of the "3D effect"
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incrementx = 0
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if data in (1,6,7,8,9,14):
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incrementx = -1
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elif data in (3,4,5,11,12,13):
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incrementx = +1
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composite.alpha_over(img, texture_stick,(11, 8),texture_stick)
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# post2 is a brighter signpost pasted with a small sift,
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# gives to the signpost some 3D effect.
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post2 = ImageEnhance.Brightness(post).enhance(1.2)
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composite.alpha_over(img, post2,(incrementx, -3),post2)
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composite.alpha_over(img, post, (0,-2), post)
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return (img.convert("RGB"), img.split()[3])
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if blockID in (64,71): #wooden door, or iron door
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if data & 0x8 == 0x8: # top of the door
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raw_door = terrain_images[81 if blockID == 64 else 82]
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@@ -1140,6 +1223,42 @@ def generate_special_texture(blockID, data):
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return (img.convert("RGB"), img.split()[3])
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if blockID == 68: # wall sign
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texture = terrain_images[4].copy()
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# cut the planks to the size of a signpost
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ImageDraw.Draw(texture).rectangle((0,12,15,15),outline=(0,0,0,0),fill=(0,0,0,0))
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# draw some random black dots, they will look as text
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""" don't draw text at the moment, they are used in blank for decoration
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if data in (3,4):
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for i in range(15):
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x = randint(4,11)
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y = randint(3,7)
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texture.putpixel((x,y),(0,0,0,255))
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"""
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img = Image.new("RGBA", (24,24), (38,92,255,0))
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incrementx = 0
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if data == 2: # east
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incrementx = +1
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sign = _build_full_block(None, None, None, None, texture)
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elif data == 3: # west
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incrementx = -1
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sign = _build_full_block(None, texture, None, None, None)
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elif data == 4: # north
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incrementx = +1
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sign = _build_full_block(None, None, texture, None, None)
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elif data == 5: # south
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incrementx = -1
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sign = _build_full_block(None, None, None, texture, None)
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sign2 = ImageEnhance.Brightness(sign).enhance(1.2)
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composite.alpha_over(img, sign2,(incrementx, 2),sign2)
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composite.alpha_over(img, sign, (0,3), sign)
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return (img.convert("RGB"), img.split()[3])
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if blockID == 85: # fences
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# create needed images for Big stick fence
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@@ -1360,15 +1479,15 @@ def generate_special_texture(blockID, data):
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static_torch = (5,-1)
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elif (data & 0xC) == 4: # two ticks delay
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moving_torch = (2,0)
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moving_torch = (0,2)
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static_torch = (5,-1)
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elif (data & 0xC) == 8: # three ticks delay
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moving_torch = (3,0)
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moving_torch = (-1,2)
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static_torch = (5,-1)
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elif (data & 0xC) == 12: # four ticks delay
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moving_torch = (4,-1)
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moving_torch = (-2,3)
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static_torch = (5,-1)
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elif (data & 0x3) == 2: # pointing west
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@@ -1492,8 +1611,8 @@ def getBiomeData(worlddir, chunkX, chunkY):
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# please, if possible, keep the ascending order of blockid value)
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special_blocks = set([ 2, 6, 9, 17, 18, 26, 23, 27, 28, 35, 43, 44, 50,
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51, 53, 54, 55, 58, 59, 61, 62, 64, 65, 66, 67, 71,
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75, 76, 85, 86, 90, 91, 92, 93, 94])
|
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51, 53, 54, 55, 58, 59, 61, 62, 63, 64, 65, 66, 67,
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68, 71, 75, 76, 85, 86, 90, 91, 92, 93, 94])
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# this is a map of special blockIDs to a list of all
|
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# possible values for ancillary data that it might have.
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@@ -1519,10 +1638,12 @@ special_map[58] = (0,) # crafting table
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special_map[59] = range(8) # crops, grow from 0 to 7
|
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special_map[61] = range(6) # furnace, orientation
|
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special_map[62] = range(6) # burning furnace, orientation
|
||||
special_map[63] = range(16) # signpost, orientation
|
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special_map[64] = range(16) # wooden door, open/close and orientation
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special_map[65] = (2,3,4,5) # ladder, orientation
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special_map[66] = range(10) # minecrart tracks, orientation, slope
|
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special_map[67] = range(4) # cobblestone stairs, orientation
|
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special_map[68] = (2,3,4,5) # wall sing, orientation
|
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special_map[71] = range(16) # iron door, open/close and orientation
|
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special_map[75] = (1,2,3,4,5) # off redstone torch, orientation
|
||||
special_map[76] = (1,2,3,4,5) # on redstone torch, orientation
|
||||
|
||||
Reference in New Issue
Block a user