@@ -26,10 +26,13 @@ class BiomeDispensary:
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self.biomes = [biome_array.reshape((16, 16))]
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self.biomes = [biome_array.reshape((16, 16))]
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elif self.biome_len == 1024:
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elif self.biome_len == 1024:
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self.biomes = [None] * 4
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self.biomes = [None] * 4
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# Each value in the biome array actually stands for 4 blocks, so we take the
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# Kronecker product of it to "scale" it into its full size of 4096 entries
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krond = numpy.kron(biome_array, numpy.ones((4)))
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for i in range(0, 4):
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for i in range(0, 4):
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# Map 256 values of the array to each self.biomes entry, resulting
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# Now we can divide it into 16x16 slices
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# in 4 entries
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self.biomes[i] = krond[i * 256:(i + 1) * 256].reshape((16, 16))
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self.biomes[i] = biome_array[i * 256:(i + 1) * 256].reshape((16, 16))
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def get_biome(self, y_level):
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def get_biome(self, y_level):
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if self.biome_len == 256 or y_level < 0:
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if self.biome_len == 256 or y_level < 0:
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