Better handling of the biome tinting images.
If they're not found with _find_file, then look in the EXTRACTEDBIOME folder in the worlddir.
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2
chunk.py
2
chunk.py
@@ -503,7 +503,7 @@ class ChunkRenderer(object):
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tileEntities = get_tileentity_data(self.level)
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if self.world.useBiomeData:
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biomeColorData = textures.prepareBiomeData(self.world.worlddir,
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biomeColorData = textures.getBiomeData(self.world.worlddir,
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self.chunkX, self.chunkY)
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# in the 8x8 block of biome data, what chunk is this?l
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startX = (self.chunkX - int(math.floor(self.chunkX/8)*8))
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