added per-rendermode bg_color setting
This commit is contained in:
@@ -95,11 +95,12 @@ class MapGen(object):
|
||||
config = config.replace("{spawn_coords}",
|
||||
json.dumps(list(self.world.spawn)))
|
||||
|
||||
config = config.replace("{bg_color}", self.bg_color)
|
||||
#config = config.replace("{bg_color}", self.bg_color)
|
||||
|
||||
# create generated map type data, from given quadtrees
|
||||
maptypedata = map(lambda q: {'label' : q.rendermode.capitalize(),
|
||||
'path' : q.tiledir,
|
||||
'bg_color': self.bg_color,
|
||||
'overlay' : 'overlay' in get_render_mode_inheritance(q.rendermode),
|
||||
'imgformat' : q.imgformat},
|
||||
self.quadtrees)
|
||||
|
||||
Reference in New Issue
Block a user