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converted spawn into a overlay-based rendermode

This commit is contained in:
Aaron Griffith
2011-03-28 03:40:02 -04:00
parent 83db528d81
commit f23d3ddac9
6 changed files with 58 additions and 77 deletions

View File

@@ -502,7 +502,6 @@ def generate_facemasks():
return (top, left, right)
facemasks = generate_facemasks()
black_color = Image.new("RGB", (24,24), (0,0,0))
red_color = Image.new("RGB", (24,24), (229,36,38))
white_color = Image.new("RGB", (24,24), (255,255,255))
# Render 128 different color images for color coded depth blending in cave mode