converted spawn into a overlay-based rendermode
This commit is contained in:
@@ -31,10 +31,6 @@ RenderModeInterface *get_render_mode(RenderState *state) {
|
||||
iface = &rendermode_night;
|
||||
} else if (strcmp(rendermode, "spawn") == 0) {
|
||||
iface = &rendermode_spawn;
|
||||
} else if (strcmp(rendermode, "overlay") == 0) {
|
||||
/* TODO temporarily use overlay directly, but later on
|
||||
you want to use overlay-derived modes */
|
||||
iface = &rendermode_overlay;
|
||||
}
|
||||
|
||||
Py_DECREF(rendermode_py);
|
||||
|
||||
Reference in New Issue
Block a user