From f395a13d98b6d40a170a3e590a5c7ad9f0ede90a Mon Sep 17 00:00:00 2001 From: Aaron Griffith Date: Wed, 16 May 2012 10:15:38 -0400 Subject: [PATCH] biomes=False now renders correctly again Closes Issue #737 --- overviewer_core/src/overviewer.h | 2 +- overviewer_core/src/primitives/base.c | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/overviewer_core/src/overviewer.h b/overviewer_core/src/overviewer.h index f9091fa..563c19b 100644 --- a/overviewer_core/src/overviewer.h +++ b/overviewer_core/src/overviewer.h @@ -26,7 +26,7 @@ // increment this value if you've made a change to the c extesion // and want to force users to rebuild -#define OVERVIEWER_EXTENSION_VERSION 32 +#define OVERVIEWER_EXTENSION_VERSION 33 /* Python PIL, and numpy headers */ #include diff --git a/overviewer_core/src/primitives/base.c b/overviewer_core/src/primitives/base.c index 6ab8380..64f0443 100644 --- a/overviewer_core/src/primitives/base.c +++ b/overviewer_core/src/primitives/base.c @@ -250,6 +250,9 @@ base_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, PyObjec /* don't use biomes, just use the default */ temp = biome_table[DEFAULT_BIOME].temperature; rain = biome_table[DEFAULT_BIOME].rainfall; + multr = biome_table[DEFAULT_BIOME].r; + multg = biome_table[DEFAULT_BIOME].g; + multb = biome_table[DEFAULT_BIOME].b; } /* second coordinate is actually scaled to fit inside the triangle