bumped extension version, and added in a few new rendermode options
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@@ -141,6 +141,8 @@ typedef struct {
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/* can be overridden in derived rendermodes to control lighting
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arguments are skylight, blocklight */
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float (*calculate_darkness)(unsigned char, unsigned char);
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float shade_strength;
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} RenderModeLighting;
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extern RenderModeInterface rendermode_lighting;
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@@ -177,6 +179,7 @@ typedef struct {
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/* colors used for tinting */
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PyObject *depth_colors;
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int depth_tinting;
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} RenderModeCave;
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extern RenderModeInterface rendermode_cave;
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