added basic mineral overlay
right now, it only highlights diamond ore
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2
setup.py
2
setup.py
@@ -55,7 +55,7 @@ except:
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pil_include = []
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# used to figure out what files to compile
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render_modes = ['normal', 'overlay', 'lighting', 'night', 'spawn', 'cave']
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render_modes = ['normal', 'overlay', 'lighting', 'night', 'spawn', 'cave', 'mineral']
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c_overviewer_files = ['src/main.c', 'src/composite.c', 'src/iterate.c', 'src/endian.c', 'src/rendermodes.c']
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c_overviewer_files += map(lambda mode: 'src/rendermode-%s.c' % (mode,), render_modes)
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