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Fix one more time the how water is lit.

Added ancildata and pseudo_ancildata to the renderstate.
Added special case for water in rendermode_ligting_draw().
This commit is contained in:
Alejandro Aguilera
2011-08-03 10:43:31 +02:00
parent 4070a79409
commit f7e1867588
3 changed files with 20 additions and 1 deletions

View File

@@ -70,6 +70,8 @@ typedef struct {
/* the block position and type, and the block array */
int x, y, z;
unsigned char block;
unsigned char block_data;
unsigned char block_pdata;
PyObject *blockdata_expanded;
PyObject *blocks;
PyObject *up_left_blocks;