added label metadata to rendermodes (no more ugly map labels)
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@@ -154,7 +154,8 @@ const RenderModeOption rendermode_mineral_options[] = {
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};
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RenderModeInterface rendermode_mineral = {
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"mineral", "draws a colored overlay showing where ores are located",
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"mineral", "Mineral",
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"draws a colored overlay showing where ores are located",
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rendermode_mineral_options,
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&rendermode_overlay,
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sizeof(RenderModeMineral),
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