overviewer.py now runs without crashing
but still is broken
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@@ -414,23 +414,16 @@ dir but you forgot to put quotes around the directory, since it contains spaces.
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# First do world-level preprocessing. This scans the world hierarchy, reads
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# in the region files and caches chunk modified times, and determines the
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# chunk bounds (max and min in both dimensions)
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w = world.World(worlddir, destdir, regionlist=regionlist, north_direction=north_direction)
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w = world.World(worlddir)
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if north_direction == 'auto':
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north_direction = w.persistentData['north_direction']
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# TODO get this from the asset manager # north_direction = w.persistentData['north_direction']
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options.north_direction = north_direction
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elif (w.persistentData['north_direction'] != north_direction and
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not options.forcerender and
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not w.persistentDataIsNew
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):
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logging.error("Conflicting north-direction setting!")
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logging.error("Overviewer.dat gives previous north-direction as "+w.persistentData['north_direction'])
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logging.error("Requested north-direction was "+north_direction)
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logging.error("To change north-direction of an existing render, use --forcerender")
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doExit(code=1, consoleMsg=False)
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# TODO deal with changed north direction
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# A couple other things we need to figure out about the world:
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w.determine_bounds()
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w.find_true_spawn()
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w.get_regionsets()[0].determine_bounds()
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# w.find_true_spawn()
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logging.info("Rendering the following tilesets: %s", ",".join(options.rendermode))
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