initial C biome code
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@@ -58,9 +58,16 @@ RenderModeInterface *get_render_mode(RenderState *state);
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/* NORMAL */
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typedef struct {
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/* normal mode does not have any special data, so just use a dummy int
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this way, normal mode is just like any other type of render mode */
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int dummy;
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/* coordinates of the chunk, inside its region file */
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int chunk_x, chunk_y;
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/* biome data for the region */
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PyObject *biome_data;
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/* grasscolor and foliagecolor lookup tables */
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PyObject *grasscolor, *foliagecolor;
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/* biome-compatible grass/leaf textures */
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PyObject *grass_texture, *leaf_texture;
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/* top facemask for grass biome tinting */
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PyObject *facemask_top;
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} RenderModeNormal;
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extern RenderModeInterface rendermode_normal;
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