diff --git a/overviewer_core/textures.py b/overviewer_core/textures.py index 8c2ceb8..93e18f2 100644 --- a/overviewer_core/textures.py +++ b/overviewer_core/textures.py @@ -1454,8 +1454,8 @@ def slabs(self, blockid, data): side = self.load_image_texture("assets/minecraft/textures/blocks/sandstone_normal.png") elif texture== 2: # wooden slab top = side = self.load_image_texture("assets/minecraft/textures/blocks/planks_oak.png") - elif texture== 3: # c43obblestone slab - top = side = self.load_image_texture("assets/minecraft/textures/blocks/stonebrick.png") + elif texture== 3: # cobblestone slab + top = side = self.load_image_texture("assets/minecraft/textures/blocks/cobblestone.png") elif texture== 4: # brick top = side = self.load_image_texture("assets/minecraft/textures/blocks/brick.png") elif texture== 5: # stone brick @@ -1632,7 +1632,7 @@ def stairs(self, blockid, data): if blockid == 53: # wooden texture = self.load_image_texture("assets/minecraft/textures/blocks/planks_oak.png") elif blockid == 67: # cobblestone - texture = self.load_image_texture("assets/minecraft/textures/blocks/stonebrick.png") + texture = self.load_image_texture("assets/minecraft/textures/blocks/cobblestone.png") elif blockid == 108: # red brick stairs texture = self.load_image_texture("assets/minecraft/textures/blocks/brick.png") elif blockid == 109: # stone brick stairs @@ -2365,7 +2365,7 @@ def levers(self, blockid, data): elif data == 6: data = 5 # generate the texture for the base of the lever - t_base = self.load_image_texture("assets/minecraft/textures/blocks/stonebrick.png").copy() + t_base = self.load_image_texture("assets/minecraft/textures/blocks/stone.png").copy() ImageDraw.Draw(t_base).rectangle((0,0,15,3),outline=(0,0,0,0),fill=(0,0,0,0)) ImageDraw.Draw(t_base).rectangle((0,12,15,15),outline=(0,0,0,0),fill=(0,0,0,0)) @@ -3195,7 +3195,7 @@ def hidden_silverfish(self, blockid, data): if data == 0: # stone t = self.load_image_texture("assets/minecraft/textures/blocks/stone.png") elif data == 1: # cobblestone - t = self.load_image_texture("assets/minecraft/textures/blocks/stonebrick.png") + t = self.load_image_texture("assets/minecraft/textures/blocks/cobblestone.png") elif data == 2: # stone brick t = self.load_image_texture("assets/minecraft/textures/blocks/stonebrick.png") @@ -3839,7 +3839,7 @@ def cobblestone_wall(self, blockid, data): # no rotation, uses pseudo data if data & 0b10000 == 0: # cobblestone - t = self.load_image_texture("assets/minecraft/textures/blocks/stonebrick.png").copy() + t = self.load_image_texture("assets/minecraft/textures/blocks/cobblestone.png").copy() else: # mossy cobblestone t = self.load_image_texture("assets/minecraft/textures/blocks/cobblestone_mossy.png").copy()