Andrew Brown
06006c6202
added tile caching. A tile will only be re-rendered if the underlying
...
chunks changed.
The next time a set of tiles is generated, a series of has files will be
written along side the image files. These keep track of whether the file
has changed.
2010-09-05 18:11:47 -04:00
Andrew Brown
ed8ea421fc
won't render tiles that would otherwise be blank.
...
This cuts down on the number of files outputted and the total size.
2010-09-05 13:58:50 -04:00
Andrew Brown
1e08406dff
quadtree generation works. Changed scaling algorithm
2010-09-04 19:22:04 -04:00
Andrew Brown
2005976248
I think the quadtree works now. Comments for it are inaccurate though
2010-09-02 23:19:32 -04:00
Andrew Brown
0b2880de08
should be raising this exception
2010-09-01 23:47:22 -04:00
Andrew Brown
0cb7df13fb
quadtree generation sorta works
2010-09-01 23:42:17 -04:00
Andrew Brown
de95ef827f
wrote function prototype and docstring. Now I just need to implement it
2010-08-31 23:35:23 -04:00
Andrew Brown
ee6eaf0206
tile drawing function implemented. Still needs an interface
2010-08-30 21:05:22 -04:00
Andrew Brown
6ba9eb903d
corrected some numbers in the comments
2010-08-28 23:03:26 -04:00
Andrew Brown
6d7e64a3d1
moved Image.new after the subprocesses are started
2010-08-28 17:42:52 -04:00
Andrew Brown
8817689276
added a command line interface
2010-08-27 23:45:19 -04:00
Andrew
08a86a52ab
uses multiprocessing to speed up rendering. Caches chunks
2010-08-24 21:11:57 -04:00
Andrew
2eca1a5fb5
initial comit
2010-08-22 10:16:10 -04:00