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Commit Graph

3004 Commits

Author SHA1 Message Date
Bernd Buschinski
b37f8b4a53 Added Respawn Anchor Charges
- also removed block_lodestone and block_lodestone from block_class_ancil
  as they are not used in generate_pseudo_data
2021-06-06 19:36:40 +02:00
Nicolas F
3488450531 overviewer.h: bump C extension version 2021-06-06 18:53:53 +02:00
Nicolas F
111579ed89 Merge PR #1811 of DragonDev1906 2021-06-06 18:52:31 +02:00
Bernd Buschinski
ef56dbcf3b Rworked glass pane connection
- use in game data instead of manually calculating the adjacency data
2021-06-06 13:50:41 +02:00
Jens
854069fb89 Correctly checking for None & free python obj 2021-06-06 11:41:30 +02:00
Nicolas F
999e613b28 setup.py: enable c99 mode with gnu extensions
Apparently this is needed on certain old gcc versions, but does
fine on newer ones. No clue why.
2021-06-06 08:10:32 +02:00
Jens
221ac26829 Add Heatmap RenderPrimitive (chunk mtime) 2021-06-04 15:02:47 +02:00
Nicolas F
3084d57bb3 genPOI: don't panic on empty player dat files
Closes #1876.
2021-06-04 14:03:33 +02:00
Nicolas F
498c844136 Merge PR #1845 from Esvandiary
GenPOI: adds explicit pool close/join in handleEntities to fix possible hang (issue #1817)
2021-06-04 13:59:41 +02:00
Nicolas F
9fbcd54037 Merge PR #1863 of vilhelmprytz 2021-06-04 13:45:00 +02:00
Nicolas F
218dc14e04 Merge PR #1878 from Phoenix616
Add name of world to some errors
2021-06-04 13:43:07 +02:00
Nicolas F
2dbfafe857 Merge PR #1939 of buscher
Add chains
2021-06-03 15:59:04 +02:00
Bernd Buschinski
bc24ea53ce Added Chains 2021-06-02 17:36:17 +02:00
Nicolas F
3d644c3511 Merge PR #1938 from buscher
Fixed black full height snow layers
2021-06-01 20:42:45 +02:00
Nicolas F
7a4ef31faa Merge PR #1937 from buscher
Added chiseled and cracked nether bricks
2021-06-01 20:40:07 +02:00
Bernd Buschinski
848a9594a7 Fixed black full height snow layers 2021-06-01 19:52:47 +02:00
Bernd Buschinski
ba85932352 Added chiseled and cracked nether bricks 2021-06-01 19:41:25 +02:00
Nicolas F
bd06e9eeb3 Merge PR #1935 from buscher
Fix dead Chorus Flower
2021-05-31 19:10:58 +02:00
Nicolas F
98392a35d9 Merge PR #1934 from buscher
Add End Rod
2021-05-31 19:10:13 +02:00
Bernd Buschinski
5b2b8b4ef8 Fixed dead Chorus Flower 2021-05-31 17:43:37 +02:00
Bernd Buschinski
a998694dbf Added End Rod 2021-05-31 17:27:15 +02:00
Nicolas F
1926aa6c6f docs: move to libera.chat 2021-05-22 13:21:26 +02:00
Nicolas F
efa0f9e850 web_assets: update leaflet to 1.7.1 2021-05-21 02:34:45 +02:00
Nicolas F
c43284a2cf Merge PR #1856 from IncredibleHolg
I finally got around to doing this.
2021-05-21 01:32:49 +02:00
Nicolas F
649a20e902 Revert "Merge PR #1708 from AstraLuma"
This reverts commit b2a7bc99ba, reversing
changes made to a5fbe03133.

Breaks buildbot in various ways
2021-05-16 19:48:39 +02:00
Nicolas F
ff94206a05 setup.py: don't error out when PIL can't be found
It may still be in the include directories provided by the
operating system, such as it is on the vast majority of Linux
distributions.
2021-05-16 18:26:36 +02:00
Nicolas F
b2a7bc99ba Merge PR #1708 from AstraLuma 2021-05-16 18:13:55 +02:00
Nicolas F
a5fbe03133 setup.py: make sure to enable -O3 on unix
Apparently my -O3 came from somewhere other than this script.
It's possible that there is some generic "use optimisations"
mechanism in setuptools/distutils/whateverthisis, but I don't feel
like opening up that can of worms so let's just add an -O3 extra
argument to the compiler invocation to make sure it always gets it.
2021-05-16 18:00:51 +02:00
Nicolas F
a5e2f182af overviewer.h: bump C extension version 2021-05-16 14:50:23 +02:00
Nicolas F
a7e5be4322 Merge PR #1926 of Buscher 2021-05-16 14:49:44 +02:00
Nicolas F
cfbfd4c026 Merge PR #1925 of Buscher 2021-05-16 14:48:23 +02:00
Nicolas F
1b5e0f5802 Merge PR #1920 of buscher 2021-05-16 14:46:52 +02:00
Bernd Buschinski
49339af795 Fixes snow height rendering 2021-05-15 17:40:26 +02:00
Bernd Buschinski
9a34b4578f Fixes glass pane/iron bar connection/adjacent rendering 2021-05-13 20:00:09 +02:00
Nicolas F
2fc64c6f26 block_class: optimise aarch64 SIMD some more
15% faster than the previous SIMD.
2021-05-11 12:24:54 +02:00
Nicolas F
772d73ce04 block_class: add aarch64 SIMD
Speedup of 2.3x for this particular function. Can probably be
improved somewhat still.
2021-05-11 11:57:52 +02:00
Bernd Buschinski
0422ed4e81 Fixes rendering with slabs/stair in occluded check 2021-05-01 13:13:51 +02:00
Nicolas F
86963c5de9 Merge PR #1890 from lenzls
Minor spelling fixes
2021-01-16 15:53:32 +01:00
Simon Lenz
b8905068f9 Minor spelling fix
Fixes a minor spelling mistake in the `index.rst` of the documentation.
2021-01-15 17:35:37 +01:00
InrcedibleHolg
6b2be1635d add quartz_bricks, remove duplicates 2020-11-29 23:33:03 +01:00
Phoenix616
16adb443e0 Add name of world to some errors 2020-11-28 14:40:02 +01:00
Nicolas F
074a7d23a1 Merge PR #1877 from clonetwin26
"Catch KeyErrors since nether maps don't necessarily have well formed player.dat"
2020-11-27 14:17:41 +01:00
clonetwin26
c4a80598ef Update genPOI.py
Catch KeyErrors since nether maps don't necessarily have well formed player.dat
2020-11-26 20:54:29 -05:00
Vilhelm Prytz
6424ad3b0b web_assets: minor code style changes to index.html 2020-10-27 14:02:27 +01:00
Nicolas F
731af71d27 Merge pull request #1857 from jakubskorupa/fix-typos
Fix typos and punctuation in documentation
2020-10-07 09:56:56 +02:00
Jakub Skorupa
3b0e7f8603 Fix typos and punctuation in documentation 2020-10-06 23:02:11 +02:00
Nicolas F
47a0604b5a textures: be more resilient against corrupted jars 2020-10-04 19:45:39 +02:00
Nicolas F
01ed588278 textures: work around old pillow
Older versions apparently didn't have LANCZOS filtering for
resizing. In this case, just fall back to whatever the default is.

Will look marginally worse for those people but at least it works.
2020-09-20 16:16:10 +02:00
Andy Martin
aac8d11162 Adds explicit pool close/join in handleEntities to fix possible hang (#1817) 2020-08-31 22:00:58 +01:00
InrcedibleHolg
d23fdb13f1 simplify fire handling 2020-08-30 10:43:44 +02:00