Commit Graph
26 Commits
Author SHA1 Message Date
Andrew Chin 27acb575f7 Allow filter functions to specify icons 2012-04-15 12:00:44 -04:00
Andrew Chin 5f1bf1851d Merge pull request #669
Merge branch 'player_marker' of https://github.com/JonnyJD/Minecraft-Overviewer into devel

Conflicts:
	genPOI.py
	overviewer_core/data/js_src/views.js
2012-04-14 22:46:25 -04:00
Andrew Chin 2a6769c5ac Revised syntax/method for specifying POIs 2012-04-14 22:09:12 -04:00
Andrew Chin 85e2ac202f Fix overlay code
so that overlays with no 'overlay' config are always displayed
2012-04-13 23:48:07 -04:00
Richard Pastrick b13bbd0204 Add the JS stuff and a little bit more python glue to make overlays only display for a specified render 2012-04-12 08:59:13 -07:00
Andrew Chin f4d43d544a Styling for the worldselector control 2012-04-07 17:56:30 -04:00
Andrew Chin 94b5f21d10 Have the world selector control have a correct default 2012-04-07 16:15:01 -04:00
Andrew Chin 6528aa91e7 Added overlay control to HTML 2012-04-07 15:03:06 -04:00
Johannes Dewender 122eaee37d add bed marker icon from faithful pack
Taken from the Faithful 32 texture pack:
http://www.minecraftforum.net/viewtopic.php?f=25&t=77442
2012-03-27 03:04:09 +02:00
Johannes Dewender 779b38f2a3 use avatars for player markers
Avatars are taken from scripts at overviewer.org

Do we need caching here?
2012-03-27 03:02:52 +02:00
Andrew Chin 729fcda964 Display a spawn marker 2012-03-11 17:59:29 -04:00
Andrew Chin 9d97ff4e37 Ensure sign checkboxes remain checked across tileset changes 2012-03-11 14:17:04 -04:00
Andrew Chin a757be510a Work around IE issue.
This work around has the problem where the first tileset you view won't
have the 'signs' control
2012-03-11 13:48:54 -04:00
Andrew Chin 5b168ebdbd Removed console debugging output 2012-03-11 13:33:02 -04:00
Andrew Chin aba0449477 Hide the 'Signs' control if the tileset has no signs 2012-03-11 13:30:49 -04:00
Andrew Chin 6b77d54555 Reimplement signs/POIs 2012-03-11 11:44:38 -04:00
Aaron Griffith 8b28e42c8d Merge branch 'rewrite' into anvil
Conflicts:
	overviewer_core/src/overviewer.h
	overviewer_core/tileset.py
	overviewer_core/util.py
	overviewer_core/world.py
2012-02-26 19:39:58 -05:00
Andrew Brown 0b34c7f1c3 changed JS to properly compute coords for anvil format 2012-02-25 16:17:49 -05:00
Lucas Hereld 4654595238 if there is only one world, shouldnt show the world selector 2012-02-23 09:10:17 -08:00
Andrew Chin c5c45363e3 Remove debug console logging from js
This caused problems on browsers that didn't know what to do with
the 'console' object (like IE, and older versions of Firefox)
2012-02-19 18:11:44 -05:00
redorkulated 6f0c2c467a Reading tile file ext from settings per tileset 2012-02-12 22:18:16 +00:00
Andrew Chin 90dfc2b4af More javascript improvments related to northdirection 2012-02-11 15:39:32 -05:00
Andrew Chin eb9649e310 Readded url hash updating
as a "side-effect", the current coords remain centered when switching
tilesets.  at least in theory.  needs more work
2012-02-11 00:29:28 -05:00
Andrew Chin 2e3bf7330d The coords box now displays the correct coords for every rotation 2012-02-10 21:55:28 -05:00
Andrew Chin b7d2733f0c The compass now changes direction to make the tileset 2012-02-10 20:44:11 -05:00
Andrew Chin 19fcee24f7 Split up overviewer.js into several files 2012-02-08 21:07:53 -05:00