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Commit Graph

9 Commits

Author SHA1 Message Date
Xon
2a234e0659 Fix typo in pool warmup in non-verbose mode 2011-03-29 09:15:34 +08:00
Xon
0caa033292 Made rendernode.py POI queue world independant 2011-03-29 07:38:49 +08:00
Xon
db7c61a090 Fix missing import 2011-03-29 07:15:22 +08:00
Xon
ff7e9d0794 Pool warmup (to report worker IDs) set to aynsc when not in verbose mode 2011-03-29 07:15:22 +08:00
Xon
d547727556 Inline render_to_image since it was just creating a ChunkRender object can calling it.
Moved biome init code out of chunk.py and into rendernode.py for per-worker initialization
2011-03-29 07:15:21 +08:00
Andrew Chin
d2252acfe6 Signs should be working again 2011-03-28 15:07:49 -04:00
Andrew Chin
0fe9c7c050 Fix status line typo 2011-03-26 19:28:32 -04:00
Xon
c7920ce61e Fixed multi-world support in multi-layer renderer 2011-03-26 02:37:11 +08:00
Xon
ca36c98641 Initial commit for multi-layer rendering.
Hardwired to use all 4 render modes at once. Todo: add config file/commandline argument support.
2011-03-26 02:37:11 +08:00