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Commit Graph

16 Commits

Author SHA1 Message Date
Aaron Griffith
bd9b1873e3 added support for "custom" rendermodes created in python 2011-06-11 04:01:40 -04:00
Aaron Griffith
bfb92de7b7 provided options are now checked against the available options 2011-06-11 00:01:12 -04:00
Aaron Griffith
a37d0ce9bc added options metadata (and python accessor) 2011-06-10 22:27:46 -04:00
Aaron Griffith
6d667cb262 added (currently unchecked) global rendermode option support 2011-06-09 23:28:29 -04:00
Aaron Griffith
b654f3169f cleaned up rendermode interface 2011-06-09 21:00:24 -04:00
Aaron Griffith
c790ad5102 windows build fixes 2011-04-18 11:03:29 -04:00
Aaron Griffith
5c3b3be418 basic rendermode inheritance introspection (no more hacky overlay list) 2011-04-16 20:08:38 -04:00
Alejandro Aguilera
b89ea8db8c Working cave rendermode without tinting. 2011-04-14 00:33:41 +02:00
Aaron Griffith
5f0766839e added metadata to rendermodes, and python bindings for them 2011-03-29 05:13:25 -04:00
Aaron Griffith
ccddba2d81 ported spawn render mode to C 2011-03-23 02:31:09 -04:00
Aaron Griffith
69bb56dcb4 added night rendermode 2011-03-23 00:33:59 -04:00
Aaron Griffith
ff464bde3c removed lighting/night/spawn bools, now we just reference rendermode directly 2011-03-23 00:13:17 -04:00
Aaron Griffith
24950f6024 moved rendermode_normal into a separate file, like rendermode_lighting 2011-03-22 23:09:12 -04:00
Aaron Griffith
b312cef52e put lighting render mode in its own file; it's about to get *way* more complicated 2011-03-21 19:53:20 -04:00
Aaron Griffith
4a01a5fb7b separated normal and lighting render modes 2011-03-21 19:53:20 -04:00
Aaron Griffith
b908c6e07c separated iterate and rendermode code, rendermodes are now defined by interface structs 2011-03-21 07:41:10 -04:00