0
Commit Graph

14 Commits

Author SHA1 Message Date
Aaron Griffith
c1e71f0fda grass now has snowy sides when covered in snow 2011-05-01 19:42:27 -04:00
Aaron Griffith
d163e7c527 support for biome coloring on side grass (closes issue #341) 2011-04-30 23:11:53 -04:00
Aaron Griffith
5c3b3be418 basic rendermode inheritance introspection (no more hacky overlay list) 2011-04-16 20:08:38 -04:00
Aaron Griffith
ab40d980af Merge branch 'dtt-c-render' into overlays
Conflicts:
	setup.py
2011-04-03 22:44:44 -04:00
Aaron Griffith
e5660bf925 fixed snow/half-step edge lines 2011-04-03 00:15:48 -04:00
Andrew Chin
6c1d85f699 Don't crash if a biome-chunk is missing 2011-04-02 14:30:44 -04:00
Andrew Chin
7cf8add231 Fix win86_32 build issues 2011-04-02 01:00:33 -04:00
Andrew Chin
a30e415597 Render edge lines 2011-04-02 00:37:16 -04:00
Aaron Griffith
7955092e66 Merge branch 'dtt-c-render' into overlays
Conflicts:
	overviewer.py
	setup.py
2011-03-29 05:57:56 -04:00
Aaron Griffith
5f0766839e added metadata to rendermodes, and python bindings for them 2011-03-29 05:13:25 -04:00
Aaron Griffith
9f69f099ad initial support for map overlays 2011-03-28 02:50:36 -04:00
Aaron Griffith
e0e571971a added endianness helper functions, and reading biome data directly 2011-03-27 06:07:43 -04:00
Aaron Griffith
fc176206ff initial C biome code 2011-03-27 05:49:57 -04:00
Aaron Griffith
24950f6024 moved rendermode_normal into a separate file, like rendermode_lighting 2011-03-22 23:09:12 -04:00