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Commit Graph

282 Commits

Author SHA1 Message Date
lother
e4e2bae99e add end_gateway 2016-03-04 23:29:25 +08:00
Andrew Chin
5f9276a24a Implement path blocks
Farmland now shares a bit of code with pathblocks and are rendered at a
15/16th sized block
2016-03-03 21:22:09 -05:00
Andrew Chin
81be4bc6e8 Bump mc version in travis and textures.py error msg. also force rebuild 2016-03-01 21:29:51 -05:00
Andrew Chin
bc9a097957 Add some new blocks for Minecraft 1.9
* Purpur blocks, pillars, stairs, and slabs
* End brick
2016-03-01 21:25:15 -05:00
Andrew Chin
8d3d8dc0ee Fix command block for Minecraft 1.9
See #1280
2016-03-01 20:47:22 -05:00
Andrew Chin
68955c7b93 Fix redstone dust for Minecraft 1.9
This breaks compatibily with Minecraft 1.8

See #1280
2016-03-01 20:46:02 -05:00
Thomas Lake
904e5abd8e Fix east side large mushroom rendering 2014-10-20 11:19:31 +01:00
Ean McLaughlin
97350e81e3 Missing colon from else statement. 2014-09-03 02:10:50 -06:00
Ean McLaughlin
8f909f99de Added missing comma in function call for fence gate material definition. 2014-09-03 02:06:51 -06:00
Ean McLaughlin
893ca07419 Might as well slip a tiny bit of clean up in. 2014-09-03 01:45:29 -06:00
Ean McLaughlin
a3b7ac12b8 Added definitions for the new fence gates. Hopefully I got the C side right. Close #1148 2014-09-03 01:36:44 -06:00
Ean McLaughlin
5f8d5ca7bc Forgot texture file extensions in a couple places. 2014-09-02 20:56:07 -04:00
Ean McLaughlin
ed09c5c965 Added definitions and support for all the various red sandstone blocks. 2014-09-02 20:55:57 -04:00
Andrew Chin
5d13030834 Bump versions and docs for 1.8 support! 2014-09-02 10:54:13 -04:00
Andrew Chin
e82e7bf0b2 added support for different door types 2014-08-26 15:48:05 -04:00
Andrew Chin
df920e60de Added support for the difference fence colors 2014-08-26 14:17:40 -04:00
Andrew Chin
0974b37fa7 Merge remote-tracking branch 'origin/snapshot' into snapshot 2014-08-26 14:17:03 -04:00
Andrew Chin
da295d928a Merge branch 'master' into snapshot 2014-08-26 11:55:00 -04:00
Dan Berglund
37711f6b79 add new 14w25a prismarine and sea lantern blocks 2014-06-20 11:35:21 -07:00
Andrew Chin
5427b28ca2 Use is not None instead of != None 2014-05-26 14:02:40 -04:00
Andrew Chin
6eacb3ecc7 Merge branch 'master' into snapshot 2014-05-10 19:44:33 -04:00
Aaron Griffith
95de300276 fix jar caching forcing default textures (caused by 183da128) 2014-05-10 18:45:58 -04:00
Andrew Chin
a6922e4ab7 New snapshot block: slime blocks
See #1062
2014-03-08 13:09:15 -05:00
Andrew Chin
5be1d62e15 New blocks for snapshot
Granite, Diorite, Andesite (new data values for blockid:1)
Iron trapdoor

See #1062
2014-03-08 13:02:01 -05:00
Andrew Chin
7723e3df06 Added debug printout in the texture finding code 2013-12-27 00:19:26 -05:00
Aaron Griffith
df732bfa25 Revert "Merge remote-tracking branch 'exhuma/master', PR #963"
This reverts commit e26727943f, reversing
changes made to 7bbb077704.
2013-12-02 07:40:00 -05:00
Aaron Griffith
a8a2a191b8 Revert "used LOG instead of logging on a few stragglers"
This reverts commit 144cff18e3.
2013-12-02 07:35:10 -05:00
Aaron Griffith
144cff18e3 used LOG instead of logging on a few stragglers 2013-12-01 16:39:45 -05:00
Aaron Griffith
e26727943f Merge remote-tracking branch 'exhuma/master', PR #963
Conflicts:
	overviewer.py
	overviewer_core/aux_files/genPOI.py
	overviewer_core/textures.py
2013-12-01 16:35:28 -05:00
Aaron Griffith
606d794948 Merge remote-tracking branch 'joe-mojo/master', PR #974, Issue #973 2013-12-01 16:29:07 -05:00
CounterPillow
76bab40aa2 Possibly fixed crash when HOME is undefined
When HOME was undefined on Linux, the code would try calling
os.listdir(None) which will obviously fail.

This is a workaround. A proper fix would be to rewrite the
code to check for each operating system, not a combination
of operating systems, environment variables and the current
air humidity in London.
2013-11-16 15:07:51 +01:00
Andrew Chin
cbd76d87a0 Fix leave data masking 2013-11-03 14:30:21 -05:00
Andrew Chin
5a320fb89a fix data range on wooden planks 2013-11-03 14:24:30 -05:00
Nicolas Frattaroli
2346c26f37 Added dark wood and acacia wood blocks
Includes stairs, slabs, planks and saplings.
2013-11-02 15:12:44 +01:00
Andrew Chin
85f1112813 Overviewer now require 1.7 textures or newer 2013-10-30 20:57:37 -04:00
Andrew Chin
5f633b8138 Fix rendering of large portals
Fixes issue #1009
2013-10-27 21:29:26 -04:00
Andrew Chin
63311fbd92 Fix missing dark-oak leaves 2013-10-26 14:18:17 -04:00
Andrew Chin
0306a7040d Fix a oops with water 2013-10-26 02:02:18 -04:00
Andrew Chin
46bda131f9 Add stained glass and stained glass panels
Note that this commit changes the pseudo-ancil-data type from unsigned
int to an unsigned short.  Our pseudoancil code creates 5 bits of data
to store adjacency information for glass.  Glass also has 4 bits for
color info.  This means we need a total of 9 bits to render these (thus
int --> short)
2013-10-26 01:47:07 -04:00
Andrew Chin
3eaa507d95 Add Acacia/DarkOak wood 2013-10-26 00:08:29 -04:00
Andrew Chin
63e9226415 Merge branch 'snapshot'
Conflicts:
	overviewer_core/src/iterate.c
2013-10-25 23:35:22 -04:00
joe-mojo
b2e0d6da28 trying to fix Travis build about chest texture not found. When normal.png from texture pack not found, fall back to chest.png 2013-10-14 00:49:24 +02:00
joe-mojo
026a2722da Removed dev logs 2013-10-14 00:22:58 +02:00
joe-mojo
f28d639298 removed logs 2013-10-14 00:15:55 +02:00
joe-mojo
37a45499a5 Tried a fix for normal.png being not found on Travis + added logs 2013-10-13 21:10:21 +02:00
Andrew Chin
57a7be9e2a Merge PR #996
Conflicts:
	overviewer_core/textures.py
2013-10-03 18:43:31 -04:00
Dan Berglund
08b6d40d63 fix double_plant image names 2013-09-30 14:00:41 -07:00
Dan Berglund
942b0098e2 add red sand. move packed ice so blockIds are in order 2013-09-26 16:16:34 -07:00
Andrew Chin
189c686692 Merge Pull Request #986 2013-09-17 19:53:24 -04:00
Andrew Chin
1a587e783b Merge Pull Request #987 2013-09-17 19:28:37 -04:00