Andrew Chin
20f9f92abd
Clean up some build warnings
...
Removed some unused code, and quelled some warnings via GCC
2012-03-02 13:40:58 -05:00
Aaron Griffith
a8c298fe4e
depth-tinting, depth, and height-fading render primitives fixed for anvil
2012-02-21 14:49:37 -05:00
Aaron Griffith
136ea70281
all sections now loaded for each chunk, cave mode now works
2012-02-21 14:22:52 -05:00
Andrew Brown
ff3bfceef7
more C code fixes. Activated caching.
...
Also removed some code that I accidentially left in.
Also added a traceback printing decorator around get_chunk() because the
C code can potentially swallow those exceptions.
2012-01-17 21:52:01 -05:00
Andrew Brown
bbe105ead7
Fixes segfaults in the C extension
...
This should have been part of 70ef0af0 but I didn't catch these.
2012-01-16 22:00:44 -05:00
Andrew Brown
70ef0af00c
modified C extension for get_chunk() raising exception on not found
2012-01-16 01:59:16 -05:00
Aaron Griffith
c93715ebfa
migrated cave mode into cave and depth-tinting primitives
2012-01-08 18:29:32 -05:00