Andrew Chin
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935d221886
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Revert "Clean up build warnings on Windows"
This was causing segfaults, reason unknown
This reverts commit 868256b538.
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2012-03-02 17:45:24 -05:00 |
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Andrew Chin
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868256b538
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Clean up build warnings on Windows
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2012-03-02 13:40:58 -05:00 |
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Aaron Griffith
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6f1ccb6a53
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fixed clamping, jungles are now the proper shade of green
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2012-03-01 17:25:45 -05:00 |
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Aaron Griffith
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9f90c02297
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removed another bit of code that assumes the ceiling is at 128
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2012-02-26 09:18:39 -05:00 |
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Aaron Griffith
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414b754e24
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biomes now work, still no swamp purple though
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2012-02-22 04:14:44 -05:00 |
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Aaron Griffith
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a0d584bba6
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Base render primitive now draws correctly (no biomes yet though)
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2012-02-21 02:42:42 -05:00 |
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Aaron Griffith
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a1dacfa994
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added back biome colors, and misc. cleanup in world.py
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2012-02-08 15:25:22 -05:00 |
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Aaron Griffith
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a682b8a689
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broke out nether, heightfading, depth, and edgelines from base primitive
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2012-01-08 00:08:16 -05:00 |
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Aaron Griffith
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e3610f8ac5
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moved to a layer-based rendermode system, moved normal mode to base primitive
options are now handled partially in the python side, in rendermodes.py
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2012-01-08 00:08:16 -05:00 |
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