Aaron Griffith
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ae88b6e27b
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converted lighting mode into a primitive
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2012-01-08 22:31:41 -05:00 |
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Aaron Griffith
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c93715ebfa
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migrated cave mode into cave and depth-tinting primitives
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2012-01-08 18:29:32 -05:00 |
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Aaron Griffith
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30c4bb26c3
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default values for options are now specified alongside their definitions
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2012-01-08 01:09:43 -05:00 |
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Aaron Griffith
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a682b8a689
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broke out nether, heightfading, depth, and edgelines from base primitive
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2012-01-08 00:08:16 -05:00 |
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Aaron Griffith
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e3610f8ac5
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moved to a layer-based rendermode system, moved normal mode to base primitive
options are now handled partially in the python side, in rendermodes.py
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2012-01-08 00:08:16 -05:00 |
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Aaron Griffith
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4eaf103213
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fixes to get lighting mode working again
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2012-01-06 20:23:15 -05:00 |
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