Aaron Griffith
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53dbdc98c6
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added special smooth-lighting exception for water
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2011-11-05 23:29:51 -04:00 |
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Aaron Griffith
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670a458ec1
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made sure smooth-lighting honors the shade_strength option
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2011-11-01 15:59:03 -04:00 |
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Aaron Griffith
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00f06e0499
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last of the obvious smooth-lighting render issues fixed
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2011-10-26 21:50:23 -04:00 |
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Aaron Griffith
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4bddf2c78a
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fixed top smooth lighting tesselation error
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2011-10-18 09:56:01 -04:00 |
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Aaron Griffith
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2705a1efe8
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smooth-lighting triangles now pull lighting data correctly for each vertex
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2011-10-16 17:18:24 -04:00 |
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Aaron Griffith
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b984185f0c
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smooth lighting mode now covers every block with 6 triangles
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2011-10-11 21:27:20 -04:00 |
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Aaron Griffith
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3a090f77f5
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stub smooth-lighting mode (does nothing special, for now)
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2011-10-11 19:59:33 -04:00 |
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