Andrew Brown
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06dd78dc89
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copied in rendering routines but haven't updated them yet.
They still need to be updated for the new RegionSet interface
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2011-12-31 00:16:37 -05:00 |
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Andrew Brown
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054e502885
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setup rendercheck mode 1 to go layer-by-layer
Doesn't work yet.
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2011-12-29 02:03:57 -05:00 |
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Andrew Brown
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0351d8201b
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moved comments and added unimplemented methods.
I think I'm going to erase them and go a different direction with this
implemention though. Creating a commit here incase I change my mind.
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2011-12-29 01:37:18 -05:00 |
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Andrew Brown
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79356e4664
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Implemented RendertileSet's posttraversal() routine
May not be the most efficient implementation.
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2011-12-28 15:33:35 -05:00 |
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Andrew Brown
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a7ac6f325c
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Updated comments with how the traversals will work
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2011-12-28 15:12:58 -05:00 |
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Andrew Brown
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3d9603590b
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changed Tile to RenderTile
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2011-12-28 14:53:47 -05:00 |
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Andrew Brown
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cbd5a0e1cc
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Changed DirtyTiles to RendertileSet
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2011-12-28 14:41:49 -05:00 |
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Aaron Griffith
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24d8dc4b99
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dispatcher status callback
Right now it's called every 100 work items. This number is completely
arbitrary and should probably be tuned.
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2011-12-26 10:36:52 -05:00 |
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Andrew Brown
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0245ed104b
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more tileset code and comments on how the traversal will work
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2011-12-22 05:00:16 -05:00 |
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Andrew Brown
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fa18b26eb5
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copied DirtyTiles and Tile objects to tileset.py
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2011-12-22 02:00:50 -05:00 |
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Andrew Brown
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49a840c01b
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more of TileSet filled in
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2011-12-22 02:00:50 -05:00 |
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Andrew Brown
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1933df32d6
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Added comments about rendercheck option and dependency stuff
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2011-12-21 01:21:59 -05:00 |
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Andrew Brown
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0b56ee0e4b
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started writing TileSet. put convert coords in util.py
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2011-12-20 01:17:35 -05:00 |
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Andrew Brown
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eed4110eec
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Added in documetation for what options are accepted
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2011-12-19 22:41:57 -05:00 |
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Andrew Brown
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9163d8d0a3
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skeleton outline of TileSet object and tileset.py created
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2011-12-19 22:17:28 -05:00 |
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