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Commit Graph

15 Commits

Author SHA1 Message Date
Andrew Brown
06dd78dc89 copied in rendering routines but haven't updated them yet.
They still need to be updated for the new RegionSet interface
2011-12-31 00:16:37 -05:00
Andrew Brown
054e502885 setup rendercheck mode 1 to go layer-by-layer
Doesn't work yet.
2011-12-29 02:03:57 -05:00
Andrew Brown
0351d8201b moved comments and added unimplemented methods.
I think I'm going to erase them and go a different direction with this
implemention though. Creating a commit here incase I change my mind.
2011-12-29 01:37:18 -05:00
Andrew Brown
79356e4664 Implemented RendertileSet's posttraversal() routine
May not be the most efficient implementation.
2011-12-28 15:33:35 -05:00
Andrew Brown
a7ac6f325c Updated comments with how the traversals will work 2011-12-28 15:12:58 -05:00
Andrew Brown
3d9603590b changed Tile to RenderTile 2011-12-28 14:53:47 -05:00
Andrew Brown
cbd5a0e1cc Changed DirtyTiles to RendertileSet 2011-12-28 14:41:49 -05:00
Aaron Griffith
24d8dc4b99 dispatcher status callback
Right now it's called every 100 work items. This number is completely
arbitrary and should probably be tuned.
2011-12-26 10:36:52 -05:00
Andrew Brown
0245ed104b more tileset code and comments on how the traversal will work 2011-12-22 05:00:16 -05:00
Andrew Brown
fa18b26eb5 copied DirtyTiles and Tile objects to tileset.py 2011-12-22 02:00:50 -05:00
Andrew Brown
49a840c01b more of TileSet filled in 2011-12-22 02:00:50 -05:00
Andrew Brown
1933df32d6 Added comments about rendercheck option and dependency stuff 2011-12-21 01:21:59 -05:00
Andrew Brown
0b56ee0e4b started writing TileSet. put convert coords in util.py 2011-12-20 01:17:35 -05:00
Andrew Brown
eed4110eec Added in documetation for what options are accepted 2011-12-19 22:41:57 -05:00
Andrew Brown
9163d8d0a3 skeleton outline of TileSet object and tileset.py created 2011-12-19 22:17:28 -05:00