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Commit Graph

833 Commits

Author SHA1 Message Date
Andrew Brown
ca63ccb4f5 Merge pull request #1006 from maruohon/blockid-range-fix
Fix transparency check for block IDs > 255
2013-10-14 09:08:19 -07:00
Matti Ruohonen
51e5f3f2b6 Fix transparent check for block ids > 255. (getArrayByte3D -> getArrayShort3D) 2013-10-14 16:48:41 +03:00
Andrew Chin
defa37252b Add warning to index.html that should hopefully be visible when there is
an error loading the JS components
2013-10-07 19:48:37 -04:00
Andrew Chin
3b373f5479 Merge PR #991 2013-10-03 18:48:44 -04:00
root
48f0763e7e Item list update 2013-09-29 09:54:16 +02:00
Andrew Chin
fe42ed4165 Fix error reporting in genpoi when a bad dimension is specified 2013-09-26 14:13:54 -04:00
CounterPillow
dc40dce59a Moved icons to subdirectory, adjusted docs
I also added one of the icons to the manualpois example, so people
have an exmaple of how they can use these in their configurations.
2013-09-23 16:02:06 +02:00
CounterPillow
b9298243b2 Added some icons for people to use in their POIs. 2013-09-19 01:10:42 +02:00
Nicolas Frattaroli
89fc9b01b6 Fixed cave render for solid unknown blocks.
is_transparent returns 1 for every unknown block because that's an easy way to
make them ignore lighting, however, this makes cave render useless with a map
containing unknown ores.

The definition is_known_transparent checks whether a block is transparent and is known.

This is a workaround, a proper fix would be to have unknown blocks be neither transparent nor
solid. Or make them both. But don't prefer one of the two.
2013-09-13 23:54:58 +02:00
Andrew Chin
7a7f92ba43 Use https instead of http for icons 2013-08-29 10:32:59 -04:00
Andrew Chin
ce419042e5 Use https to load external JS
This fixes an annoying problem where browsers generally ignore http javascript on https html
2013-08-29 10:00:00 -04:00
Aaron Griffith
6b76e9c2fa fixed hiding JSObserver info box when unused 2013-08-21 10:59:53 -04:00
Aaron Griffith
3ef5382be8 fixed new version incantation to work on windows 2013-08-18 17:36:10 -04:00
Aaron Griffith
6ba77a029c findGitVersion() ignores non-versiony tags 2013-08-18 16:38:28 -04:00
Andrew Chin
77ccf46be8 more better fix for HOME being set on windows 2013-08-11 20:03:01 -04:00
Andrew Chin
183da128b8 More agressive texture cache
Especially with regard to jarfile loading
2013-08-03 12:59:13 -04:00
Andrew Chin
a8e7f16369 Merge PR #960 2013-08-03 12:07:49 -04:00
Aaron Griffith
f87dcee6f1 emit a warning (but don't crash!) on unexpected empty tiles 2013-07-25 14:15:19 -04:00
Paul Varner
3221d3dc85 Fix LookupError for unknown encodings.
Sets the preferred encoding to UTF-8 if python is unable to find a codec
for the value returned by locale.getpreferedencodings() function.
2013-07-19 12:09:27 -05:00
Lucas Hereld
a851fb429a Fix more cobblestone textures
Also a comment typo and the base of a lever texture
2013-07-09 08:30:58 -07:00
Andrew Chin
9a837640f9 Correct cobblestone texture
Fixes #953
2013-07-07 00:33:02 -04:00
Aaron Griffith
df2c4b5f03 fixed bug that occurs when %HOME% is set on windows 2013-07-05 18:24:18 -04:00
Andrew Brown
4f41d16e8e updated "installing the textures" section of the docs
Also fixed docstring in textures.py for the find_file method.
2013-07-05 16:01:40 -04:00
Andrew Chin
b19ca0dd5f Fix typo in textures.py 2013-07-04 20:01:27 -04:00
Andrew Brown
80bf4ec806 Edited the texture-finding code for 1.6
Now correctly avoids globbing problems. Removed a bit of irrelevant code
for old style minecraft.jar. Tweaked error messages for resource packs
instead of texture files.
2013-07-04 17:58:00 -04:00
Andrew Chin
57ab387b29 Fixed default texture loading
Now accounts for the versions directory, which is maintained by the new
launcher
2013-07-02 19:05:17 -04:00
Andrew Chin
00e4528ddc Merge branch 'snapshot' 2013-07-01 22:26:07 -04:00
Andrew Chin
0cd349ff12 Updated texture loading
handled the move into the assets/ directory
also updated texture names
2013-07-01 22:21:18 -04:00
Krotton
221be8e211 s/rednerchecks/renderchecks
Well, I suppose this branch doesn't execute too often, as nobody noticed the typo so far ;).
2013-06-08 23:30:02 +02:00
Aaron Griffith
1fa6353ee7 un-revert merge of PR#928, now in a branch
This reverts commit 124def3602.
2013-06-07 08:49:25 -04:00
Aaron Griffith
124def3602 revert merge of PR#928 to master, which broke on non-snapshot
This reverts commit bc5afbed5c, reversing
changes made to 7457758fbb.
2013-06-07 08:48:08 -04:00
Andrew Chin
bc5afbed5c Merge PR #928 2013-06-06 20:45:21 -04:00
skeight
b8d0405525 Fixed Hay blocks and Stained clay 2013-05-28 09:33:12 -07:00
Andrew Chin
f072281a9c Revert "Use protocol-relative scripts in index.html"
This reverts commit fabc244c91.
Using protocol-relative scripts broken users who don't use webservers
(i.e. file:/// )
2013-05-26 02:05:06 -04:00
Andrew Chin
fabc244c91 Use protocol-relative scripts in index.html 2013-05-21 20:01:29 -04:00
Aaron Griffith
fecbfd0706 Merge branches 'config-include', 'hashchange', 'poi-polylines', 'showlocationmarker' and 'signed-timestamps' 2013-05-20 20:56:40 -04:00
Nicolas Frattaroli
3986e10af2 Added option showlocationmarker 2013-05-13 15:38:54 +02:00
Nicolas Frattaroli
0783cdbee7 Changed default poititle to "Markers"
I feel this is more accurate and it has been bugging me for a
while now.
2013-05-13 14:32:50 +02:00
Kang Seonghoon
e466f891e1 hashchange triggered by setHash is now properly ignored 2013-05-12 00:36:13 +09:00
Kang Seonghoon
372b4e5e44 added support for hashchange event for recent browsers 2013-05-12 00:36:13 +09:00
Alejandro Aguilera
4b1e8fd3e4 Add all stem and all cap blocks for big mushrooms. 2013-05-11 16:11:50 +02:00
skeight
d884718d64 Added stained hardened clay 2013-05-10 09:22:17 -07:00
skeight
6b08cdc51b Added: Hay blocks, Hardened Clay, Coal blocks, and Carpet. 2013-05-09 08:27:20 -07:00
Aaron Griffith
6e3556ab12 nbt timestamps are probably signed (like time_t)
Besides, we get overflow errors with utime on windows for large
unsigned 32-bit integers.
2013-05-06 18:11:45 -03:00
Alejandro Aguilera
0f017f6b51 Lilypads are now properly oriented. 2013-04-07 01:33:10 +02:00
Andrew Chin
9452af8898 Added some debug stuff
Hopefully this will be useful in tracking down dimension/rendermode
issues
2013-03-26 22:09:40 -04:00
Aaron Griffith
84f919ac6a overviewer now pulls fire/lava/water textures from the right place
fixes issue #910
2013-03-21 14:30:44 -04:00
Nicolas Frattaroli
cacf1498b8 Add option to skip scanning for POIs in regions
Sometimes, people just use --genpoi for manual POIs. This option
allows them to save some time by not handling entities.
2013-03-19 18:10:24 +01:00
Andrew Chin
7ae83d014a Fix/improve the --check-terrain option to work with the new texturepacks
Also, updated texturepack-related docs

Related to #907
2013-03-17 12:12:12 -04:00
Andrew Chin
2ea1f061ea Stop auto-correcting incorrect slashes. Instead error, and point to our docs.
Also, improve docs slightly to say to *always* use forward slashes

See #906
2013-03-15 20:53:54 -04:00