Commit Graph
175 Commits
Author SHA1 Message Date
Aaron Griffith eac7561ed1 redirecting output to a log file now works on Python 2.6 (Issue #535) 2011-11-15 15:47:33 -05:00
Andrew Brown 142166ef8e Failing to delete a corrupt tile should really be an error in the log. 2011-11-13 11:36:27 -05:00
Andrew Brown 0a5c90ba98 delete a tile if the innertile routine can't open it
This makes corrupt tiles self-correcting on subsequent runs. Before,
the warning is printed but the tile remains. Worse, the warning won't be
printed again.
2011-11-13 11:23:49 -05:00
Aaron Griffith ae651b87ec Merge branch 'texture-packs' 2011-11-09 13:59:11 -05:00
Aaron Griffith acbf87db3f bumped extension version for new smooth-lighting mode 2011-11-07 19:50:55 -05:00
Aaron Griffith 9b39a96fef Merge branch 'smooth-lighting' 2011-11-07 19:46:10 -05:00
Aaron Griffith c0d37004cc now using MCPatcher animated water/lava textures, if present 2011-11-07 16:57:34 -05:00
Aaron Griffith bca4b9b011 added support for loading textures directly out of texture packs 2011-11-07 16:57:34 -05:00
Andrew Brown 2e28375786 damn semicolons! 2011-11-06 20:58:50 -05:00
Aaron Griffith 53dbdc98c6 added special smooth-lighting exception for water 2011-11-05 23:29:51 -04:00
Andrew Chin 42593bab58 Use a terse logging line if --verbose is not specified 2011-11-03 21:29:27 -04:00
Aaron Griffith cc4877f149 fixed stochastic_render and regionlists working together 2011-11-01 23:43:05 -04:00
Aaron Griffith 4d5f19b081 Merge branch 'agrif-stochastic' 2011-11-01 23:20:05 -04:00
Aaron Griffith 670a458ec1 made sure smooth-lighting honors the shade_strength option 2011-11-01 15:59:03 -04:00
Andrew Brown bcec6529d5 Merge pull request #524 from overviewer/fancylogging
Fancylogging for all!
2011-11-01 11:23:35 -07:00
Andrew Chin 1b9a40e183 Removed extra newline 2011-11-01 10:29:58 -04:00
Andrew Brown 470440563c changed windows logging to be a special output stream 2011-11-01 00:11:13 -04:00
Andrew Chin 6a67841b44 Windows code for fancy colors 2011-10-31 22:38:11 -04:00
Andrew Brown 1d077fe34e better logging formatter with support for color 2011-10-31 19:01:39 -04:00
Jason Scheirer 8a925ecc52 Handle minecraft.jar if it's a directory (if you've installed mods etc.) 2011-10-31 01:34:48 -07:00
Aaron Griffith 64e67cc827 fixed crash when SpawnY wasn't in [0, 128) 2011-10-30 18:06:28 -04:00
Aaron Griffith 03ce98df29 added stochastic render option for incrementally updating maps 2011-10-30 00:09:57 -04:00
Aaron Griffith a3653d429f fixed typo in configParser.py when parsing float values 2011-10-30 00:08:48 -04:00
Aaron Griffith 92b8cd33ed Merge branch 'master' into smooth-lighting 2011-10-28 13:07:01 -04:00
Andrew Chin 02c30c6f8e Update URL hash on double-click 2011-10-26 23:06:52 -04:00
Andrew Brown f5ae4b3451 changed bare exceptions to except Exception 2011-10-26 22:36:23 -04:00
Aaron Griffith 85da19b1a0 turned night into a lighting mode option, added 'night' builtin custom mode 2011-10-26 22:19:27 -04:00
Aaron Griffith 00f06e0499 last of the obvious smooth-lighting render issues fixed 2011-10-26 21:50:23 -04:00
Aaron Griffith 4fb0dac3fd the position anchor tag now uses rendermode name, not label 2011-10-26 17:08:35 -04:00
Aaron Griffith aa7a837043 fixed segfault involving redstone on the edge of the map (Issue #519) 2011-10-26 15:14:48 -04:00
Aaron Griffith f8d43ca470 region file mtimes are no longer used, to fix a bug on windows 2011-10-24 23:14:23 -04:00
Aaron Griffith a8d5fd829e Merge branch 'master' into smooth-lighting 2011-10-24 21:03:31 -04:00
Zach McCullough d77673f406 Fixed the tabbing in overviewerConfig.js 2011-10-24 19:16:03 -05:00
Andrew Brown 420e784451 added some comments 2011-10-24 18:17:13 -04:00
Aaron Griffith 79a3e0d795 the "waay to big" error now gives an upper bound on zoom level 2011-10-24 07:52:02 -04:00
Andrew Brown e61291de4f changed reference url in overviewerConfig comments 2011-10-19 19:20:11 -04:00
Michael Writhe 73ace48c71 comment clarity to alleviate confusion regarding cacheMinutes. 2011-10-19 16:46:01 -06:00
Aaron Griffith 4bddf2c78a fixed top smooth lighting tesselation error 2011-10-18 09:56:01 -04:00
Aaron Griffith 0fa734d0c5 fixed smooth lighting errors on chunk boundaries 2011-10-17 10:09:59 -04:00
Andrew Brown 19d4946ae3 Completed options documentation. 2011-10-16 23:13:11 -04:00
Aaron Griffith 2705a1efe8 smooth-lighting triangles now pull lighting data correctly for each vertex 2011-10-16 17:18:24 -04:00
Andrew Brown c852bffdaf When building cube images, paste sides over top, not the other way around
Fixes problem with stacks of blocks showing a bit of the top of the
blockr, most visible on spruce trees.
2011-10-15 12:59:03 -04:00
Michael Writhe 67dd795e60 issue #513, fixed spelling of color vs colour. >_< canadian spelling. 2011-10-12 15:24:28 -06:00
Aaron Griffith b984185f0c smooth lighting mode now covers every block with 6 triangles 2011-10-11 21:27:20 -04:00
Aaron Griffith 80a3849a6c added a triangle drawing function, with interpolated color 2011-10-11 21:17:10 -04:00
Aaron Griffith 3a090f77f5 stub smooth-lighting mode (does nothing special, for now) 2011-10-11 19:59:33 -04:00
Aaron Griffith e7e0f526ea renamed "Signposts" button to "Markers" to be more generic 2011-10-10 15:17:11 -04:00
Mark BarnesandAaron Griffith 18eaf8e4fd Added other blocks to the nospawn_blocks set 2011-09-24 23:40:06 -04:00
Andrew Chin 4e86d38b23 Removed extra comma. Fixes #496 2011-09-22 11:20:33 -04:00
Alejandro Aguilera 1b7ed5f055 Add stone and wooden pressure plates 2011-09-20 12:11:55 +02:00