/* * This file is part of the Minecraft Overviewer. * * Minecraft Overviewer is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as published * by the Free Software Foundation, either version 3 of the License, or (at * your option) any later version. * * Minecraft Overviewer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along * with the Overviewer. If not, see . */ #include "../overviewer.h" static int nether_hidden(void *data, RenderState *state, int x, int y, int z) { /* hide all blocks above all air blocks due to how the nether is currently generated, this will also count empty sections as 'solid' */ unsigned char missing_section = 0; while (y < (SECTIONS_PER_CHUNK - state->chunky) * 16) { if (state->chunks[1][1].sections[state->chunky + (y / 16)].blocks == NULL) { missing_section = 1; y += 16; continue; } else { /* if we passed through a missing section, but now are back in, that counts as air */ if (missing_section) return 0; missing_section = 0; } if (!missing_section && get_data(state, BLOCKS, x, y, z) == 0) { return 0; } y++; } return 1; } RenderPrimitiveInterface primitive_nether = { "nether", 0, NULL, NULL, NULL, nether_hidden, NULL, };