Minecraft-Overviewer/test/test_rendertileset.py

228 lines
6.8 KiB
Python

import unittest
from itertools import chain
from overviewer_core.tileset import iterate_base4, RendertileSet
from overviewer_core.util import roundrobin
class RendertileSetTest(unittest.TestCase):
# If you change this definition, you must also change the hard-coded
# results list in test_posttraverse()
tile_paths = frozenset([
# Entire subtree 0/0 is in the set, nothing else under 0
(0,0,0),
(0,0,1),
(0,0,2),
(0,0,3),
# A few tiles under quadrant 1
(1,0,3),
(1,1,3),
(1,2,0),
# Entire subtree under quadrant 2 is in the set
(2,0,0),
(2,0,1),
(2,0,2),
(2,0,3),
(2,1,0),
(2,1,1),
(2,1,2),
(2,1,3),
(2,2,0),
(2,2,1),
(2,2,2),
(2,2,3),
(2,3,0),
(2,3,1),
(2,3,2),
(2,3,3),
# Nothing under quadrant 3
])
# The paths as yielded by posttraversal, in an expanding-from-the-center
# order.
tile_paths_posttraversal_lists = [
[
(0,0,3),
(0,0,1),
(0,0,2),
(0,0,0),
(0,0),
(0,),
],
[
(1,2,0),
(1,2),
(1,0,3),
(1,0),
(1,1,3),
(1,1),
(1,),
],
[
(2,1,1),
(2,1,0),
(2,1,3),
(2,1,2),
(2,1),
(2,0,1),
(2,0,3),
(2,0,0),
(2,0,2),
(2,0),
(2,3,1),
(2,3,0),
(2,3,3),
(2,3,2),
(2,3),
(2,2,1),
(2,2,0),
(2,2,3),
(2,2,2),
(2,2),
(2,),
],
]
# Non-round robin post-traversal: finish the first top-level quadrant
# before moving to the second etc.
tile_paths_posttraversal = list(chain(*tile_paths_posttraversal_lists)) + [()]
# Round-robin post-traversal: start rendering to all directions from the
# center.
tile_paths_posttraversal_robin = list(roundrobin(tile_paths_posttraversal_lists)) + [()]
def setUp(self):
self.tree = RendertileSet(3)
for t in self.tile_paths:
self.tree.add(t)
def test_query(self):
"""Make sure the correct tiles in the set"""
for path in iterate_base4(3):
if path in self.tile_paths:
self.assertTrue( self.tree.query_path(path) )
else:
self.assertFalse( self.tree.query_path(path) )
def test_iterate(self):
"""Make sure iterating over the tree returns each tile exactly once"""
dirty = set(self.tile_paths)
for p in self.tree:
# Can't use assertIn, was only added in 2.7
self.assertTrue(p in dirty)
# Should not see this one again
dirty.remove(p)
# Make sure they were all returned
self.assertEqual(len(dirty), 0)
def test_iterate_levelmax(self):
"""Same as test_iterate, but specifies the level explicitly"""
dirty = set(self.tile_paths)
for p in self.tree.iterate(3):
# Can't use assertIn, was only added in 2.7
self.assertTrue(p in dirty)
# Should not see this one again
dirty.remove(p)
# Make sure they were all returned
self.assertEqual(len(dirty), 0)
def test_iterate_fail(self):
"""Meta-test: Make sure test_iterate() would actually fail"""
# if an extra item were returned"""
self.tree.add((1,1,1))
self.assertRaises(AssertionError, self.test_iterate)
# If something was supposed to be returned but wasn't
tree = RendertileSet(3)
c = len(self.tile_paths) // 2
for t in self.tile_paths:
tree.add(t)
c -= 1
if c <= 0:
break
self.tree = tree
self.assertRaises(AssertionError, self.test_iterate)
def test_count(self):
self.assertEqual(self.tree.count(), len(self.tile_paths))
def test_bool(self):
"Tests the boolean status of a node"
self.assertTrue(self.tree)
t = RendertileSet(3)
self.assertFalse(t)
t.add((0,0,0))
self.assertTrue(t)
def test_query_level(self):
"Tests querying at a level other than max"
# level 2
l2 = set()
for p in self.tile_paths:
l2.add(p[0:2])
for path in iterate_base4(2):
if path in l2:
self.assertTrue( self.tree.query_path(path) )
else:
self.assertFalse( self.tree.query_path(path) )
# level 1:
self.assertTrue( self.tree.query_path((0,)))
self.assertTrue( self.tree.query_path((1,)))
self.assertTrue( self.tree.query_path((2,)))
self.assertFalse( self.tree.query_path((3,)))
def test_iterate_level(self):
"""Test iterating at a level other than max"""
# level 2
l2 = set()
for p in self.tile_paths:
l2.add(p[0:2])
for p in self.tree.iterate(2):
self.assertTrue(p in l2, "%s was not supposed to be returned!" % (p,))
l2.remove(p)
self.assertEqual(len(l2), 0, "Never iterated over these items: %s" % l2)
# level 1
l1 = set()
for p in self.tile_paths:
l1.add(p[0:1])
for p in self.tree.iterate(1):
self.assertTrue(p in l1, "%s was not supposed to be returned!" % (p,))
l1.remove(p)
self.assertEqual(len(l1), 0, "Never iterated over these items: %s" % l1)
def test_posttraverse(self):
"""Test a post-traversal of the tree's dirty tiles"""
# Expect the results in this proper order.
iterator = iter(self.tree.posttraversal())
for expected, actual in zip(self.tile_paths_posttraversal, iterator):
self.assertEqual(actual, expected)
self.assertRaises(StopIteration, next, iterator)
def test_posttraverse_roundrobin(self):
"""Test a round-robin post-traversal of the tree's dirty tiles"""
# Expect the results in this proper order.
iterator = iter(self.tree.posttraversal(robin=True))
for expected, actual in zip(self.tile_paths_posttraversal_robin, iterator):
self.assertEqual(actual, expected)
self.assertRaises(StopIteration, next, iterator)
def test_count_all(self):
"""Tests getting a count of all tiles (render tiles plus upper tiles)
"""
c = self.tree.count_all()
self.assertEqual(c, 35)
if __name__ == "__main__":
unittest.main()