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Minecraft-Overviewer
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2025-04-25
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805618dd2fd1763ac676c12fd19e8d598bf0cfdd
Minecraft-Overviewer
/
overviewer_core
History
Richard Pastrick
b13bbd0204
Add the JS stuff and a little bit more python glue to make overlays only display for a specified render
2012-04-12 08:59:13 -07:00
..
data
Add the JS stuff and a little bit more python glue to make overlays only display for a specified render
2012-04-12 08:59:13 -07:00
src
Fix dereferencing bug, hopefully should address mineral-overlay crash
2012-04-07 17:59:46 -04:00
__init__.py
moved nice_exit() back into util.py (Issue
#647
)
2012-03-15 04:03:46 -04:00
assetmanager.py
Reimplement signs/POIs
2012-03-11 11:44:38 -04:00
cache.py
fixed error handling code. Now more robust against corrupt chunks!
2012-03-18 13:52:59 -04:00
configParser.py
Better missing config file error messages
2012-03-06 09:11:29 -05:00
dispatcher.py
clean up observer code
2012-03-17 14:34:57 -04:00
files.py
fixed permission copying, fixes Issue
#646
2012-03-14 00:30:41 -04:00
items.py
Added new items.py file with list of itemID and names
2011-08-19 11:22:45 -04:00
logger.py
Added a --simple-output option
2012-04-07 21:16:58 -04:00
nbt.py
fixed error handling code. Now more robust against corrupt chunks!
2012-03-18 13:52:59 -04:00
observer.py
fix progress bar prompt clobbering
2012-03-26 23:13:33 -04:00
optimizeimages.py
Merge branch 'master' into py-package
2011-06-08 15:59:09 -04:00
progressbar.py
refactor eta widget
2012-03-28 16:55:28 -04:00
rendermodes.py
added biomes option to Base primitive (default: True)
2012-03-15 04:54:20 -04:00
settingsDefinition.py
Add validator and definition for beginnings of overlay python glue so that only the right overlays
2012-04-09 11:49:03 -07:00
settingsValidators.py
Further glue for overlays. Make the validator actually validate. Also rough outlines for checking if
2012-04-09 12:20:58 -07:00
signals.py
setup.py install (and the debian packages) should now work
2012-03-03 17:14:39 -05:00
textures.py
Fix leaves, mask out the decay bits.
2012-03-29 23:01:37 +02:00
tileset.py
Add the JS stuff and a little bit more python glue to make overlays only display for a specified render
2012-04-12 08:59:13 -07:00
util.py
Added missing import
2012-03-15 18:55:57 -04:00
world.py
Merge branch 'devel'
2012-03-27 14:58:50 -04:00