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Minecraft-Overviewer/overviewer_core/data/web_assets/regions.js

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JavaScript

// This is just an example. You can run some scripts to generate regions that
/*
var groupName = "Regions";
var displayName = "Areas";
var world = "top";
markersDB[groupName] = {
"raw": [
{
"fillColor": "#00FF00",
"fillOpacity": 0.2,
"strokeColor": "#FF0000",
"strokeOpacity": 1,
"polygon" : [
{"x": 347, "y": 67, "z": 95},
{"x": 347, "y": 77, "z": 95},
{"x": 347, "y": 77, "z": 105},
{"x": 347, "y": 67, "z": 105},
{"x": 347, "y": 67, "z": 105}
]}
],
"name": "Regions",
"created": false
}
markers[world].push(
{
"groupName": groupName,
"icon": "signpost_icon.png",
"createInfoWindow": false,
"displayName": displayName,
"checked": true
});
*/