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Minecraft-Overviewer/web_assets/index.html
Andrew Chin cd88d63ab3 New UI control to toggle signposts on/off based on their content.
Pretty substantial javascript refactoring:
 * All javascript is now in funtions.js.  There is no javascript at all
   in index.html
 * Configuration options moved from template.html to config.js
   template.html moved to web_assets/index.html

config.js allows you to specify pattern-label pairs.  Each label will be
added to an on-screen "signposts" control.  Clicking the checkbox by
each label will show/hide any signposts that match the pattern attached
to that label.  config.js has some examples.

TODO:
 * The signposts control needs better styling.
 * The new javascript needs testing in IE.  Seems ok in Chome and FF.

These large changes may be hard to merge if you have non-trivial JS
changes to template.html locally.  Apologies in advance
2010-11-11 21:05:24 -05:00

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HTML

<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<link rel="stylesheet" href="style.css" type="text/css" />
<script type="text/javascript" src="config.js"></script>
<script type="text/javascript"
src="http://maps.google.com/maps/api/js?sensor=false">
</script>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script>
<script type="text/javascript" src="functions.js"></script>
<script type="text/javascript" src="markers.js"></script>
<script type="text/javascript" src="regions.js"></script>
</head>
<body onload="initialize()">
<div id="mcmap" style="width:100%; height:100%"></div>
</body>
</html>