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Minecraft-Overviewer
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2025-04-25
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e96d168542180557306c216443253a6031f98091
Minecraft-Overviewer
/
overviewer_core
/
src
/
primitives
History
Aaron Griffith
9ba3cbabc8
fixed biomes to use z/x instead of x/z indexing
...
reference: Issue
#644
2012-03-15 05:12:01 -04:00
..
base.c
fixed biomes to use z/x instead of x/z indexing
2012-03-15 05:12:01 -04:00
cave.c
Clean up some build warnings
2012-03-02 13:40:58 -05:00
clear-base.c
broke out background-clearing code from base overlay primitive
2012-02-26 11:52:43 -05:00
depth-tinting.c
depth-tinting, depth, and height-fading render primitives fixed for anvil
2012-02-21 14:49:37 -05:00
depth.c
depth-tinting, depth, and height-fading render primitives fixed for anvil
2012-02-21 14:49:37 -05:00
edge-lines.c
Add the upside down slab.
2012-03-01 19:48:15 +01:00
height-fading.c
declare this var at the beginning of the function
2012-02-27 23:40:31 -05:00
lighting.c
lighting and smooth lighting updated for anvil
2012-02-21 15:51:34 -05:00
lighting.h
lighting and smooth lighting updated for anvil
2012-02-21 15:51:34 -05:00
nether.c
edge-lines and nether primitives in working order
2012-02-21 15:05:00 -05:00
overlay-mineral.c
Merge branch 'rewrite' into anvil
2012-02-26 19:39:58 -05:00
overlay-spawn.c
Clean up some build warnings
2012-03-02 13:40:58 -05:00
overlay.c
Clean up some build warnings
2012-03-02 13:40:58 -05:00
overlay.h
broke out background-clearing code from base overlay primitive
2012-02-26 11:52:43 -05:00
smooth-lighting.c
lighting and smooth lighting updated for anvil
2012-02-21 15:51:34 -05:00