Given melee weapons are not obtainable, a player killing another player through a melee attack is a rare occurance. Such kills seem to happen if an attacker lowers a target's health to nearly 0, runs out of snowballs, then resorts to punching them. Perhaps it is a good idea to reward the attacker for performing such unusual kills.
Current ideas:
Award the attacker with 2 kills instead of 1.
Award the attacker with 1 kill and subtract 1 kill from the victim (in addition to their addition of 1 death).
Given melee weapons are not obtainable, a player killing another player through a melee attack is a rare occurance. Such kills seem to happen if an attacker lowers a target's health to nearly 0, runs out of snowballs, then resorts to punching them. Perhaps it is a good idea to reward the attacker for performing such unusual kills.
Current ideas:
* Award the attacker with 2 kills instead of 1.
* Award the attacker with 1 kill and subtract 1 kill from the victim (in addition to their addition of 1 death).
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Given melee weapons are not obtainable, a player killing another player through a melee attack is a rare occurance. Such kills seem to happen if an attacker lowers a target's health to nearly 0, runs out of snowballs, then resorts to punching them. Perhaps it is a good idea to reward the attacker for performing such unusual kills.
Current ideas: