A set of additional outbound ActivityPub outbound delivery optimizations (#4750)

* fix: remove optimistic UI updates in external actions to prevent race condition (#4711)

When adding/deleting external actions, the UI would sometimes show
duplicated or cloned rows due to a race condition between:
1. The optimistic setActions() call updating local state
2. The save() callback updating externalActions in context
3. The useEffect syncing actions from externalActions

This fix removes the optimistic updates and lets the server response
be the single source of truth, updating the UI only after the context
is updated via the save() success callback.

Fixes #4347

* fix(ap): additional outbound ActivityPub delivery optimizations

- check circuit breaker before signing any messages or any other work
- create outbound messages in batches and not all at once
- add small delay between outbound messages to spread it out a bit

* fix(ap): increase ap queue buffer size, reduce outbound http client timeout

* fix(ap): handle malformed inbox URIs

* fix(ap): batch outbox based on work performed not index

* feat(ap): add retryable activitypub outbound delivery client

---------

Co-authored-by: John Costa <jcosta@execonline.com>
This commit is contained in:
Gabe Kangas
2026-01-21 21:00:18 -08:00
committed by GitHub
co-authored by John Costa
parent 9441e6d120
commit 23ce430e5b
7 changed files with 161 additions and 32 deletions
+16 -15
View File
@@ -5,6 +5,7 @@ import (
"sync"
"time"
"github.com/owncast/owncast/utils"
log "github.com/sirupsen/logrus"
)
@@ -41,19 +42,18 @@ type domainFailure struct {
// InitOutboundWorkerPool starts n go routines that await ActivityPub jobs.
func InitOutboundWorkerPool(workerPoolSize int) {
queue = make(chan Job, workerPoolSize)
// Initialize HTTP client with conservative timeouts and connection limits
// to prevent resource exhaustion and hanging requests
httpClient = &http.Client{
Timeout: 15 * time.Second, // Reduced from 30s for faster failure detection
Transport: &http.Transport{
MaxIdleConns: 20, // Reduced from 100 to limit resource usage
MaxIdleConnsPerHost: 2, // Reduced from 10 to be more conservative
IdleConnTimeout: 10 * time.Second, // Reduced from 30s for faster cleanup
DisableKeepAlives: false,
},
// Use a larger buffer to decouple request creation from processing.
// This prevents SendToFollowers from blocking when many followers need updates.
const minQueueBuffer = 500
queueBuffer := workerPoolSize * 10
if queueBuffer < minQueueBuffer {
queueBuffer = minQueueBuffer
}
queue = make(chan Job, queueBuffer)
// Initialize HTTP client with retry logic for transient failures
// The retryable client handles 502/503/504 errors automatically
httpClient = utils.GetRetryableHTTPClient()
// start workers
for i := 1; i <= workerPoolSize; i++ {
@@ -64,7 +64,7 @@ func InitOutboundWorkerPool(workerPoolSize int) {
// AddToOutboundQueue will queue up an outbound http request.
func AddToOutboundQueue(req *http.Request) {
// Check if domain should be skipped due to circuit breaker
if shouldSkipDomain(req.URL.Host) {
if ShouldSkipDomain(req.URL.Host) {
log.Debugf("Skipping request to %s due to circuit breaker", req.URL.Host)
return
}
@@ -119,8 +119,9 @@ func (e *httpError) Error() string {
return e.message
}
// shouldSkipDomain checks if a domain should be skipped due to circuit breaker.
func shouldSkipDomain(domain string) bool {
// ShouldSkipDomain checks if a domain should be skipped due to circuit breaker.
// This is exported so callers can check before expensive operations like request signing.
func ShouldSkipDomain(domain string) bool {
failedDomainsMutex.RLock()
defer failedDomainsMutex.RUnlock()