Most things have 30 as a standard fps instead of 25
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@@ -219,7 +219,7 @@ func (v *HLSVariant) getVariantString() string {
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}
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}
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if v.framerate == 0 {
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if v.framerate == 0 {
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v.framerate = 25
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v.framerate = 30
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}
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}
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if v.framerate != 0 {
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if v.framerate != 0 {
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