* Fix build for Windows (#1377) * Add tests for windows
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@@ -1,5 +1,6 @@
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// nolint:goimports
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// +build !freebsd
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//go:build !freebsd && !windows
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// +build !freebsd,!windows
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package chat
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6
core/chat/concurrentConnections_windows.go
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6
core/chat/concurrentConnections_windows.go
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@@ -0,0 +1,6 @@
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//go:build windows
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// +build windows
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package chat
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func setSystemConcurrentConnectionLimit(limit int64) {}
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@@ -1,3 +1,6 @@
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//go:build !windows
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// +build !windows
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package chat
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import (
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12
core/chat/utils_windows.go
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12
core/chat/utils_windows.go
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//go:build windows
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// +build windows
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package chat
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func getMaximumConcurrentConnectionLimit() int64 {
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// The maximum limit I can find for windows is 16,777,216
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// (essentially unlimited, but add the 0.7 multiplier as well to be
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// consistent with other systems)
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// https://docs.microsoft.com/en-gb/archive/blogs/markrussinovich/pushing-the-limits-of-windows-handles
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return (16777216 * 7) / 10
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}
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