Update latency level values

This commit is contained in:
Gabe Kangas
2021-05-05 17:19:40 -07:00
parent 70389f5abd
commit 6bcbe60c28
3 changed files with 15 additions and 14 deletions

View File

@@ -394,8 +394,10 @@ func SetS3StorageEnabled(enabled bool) error {
// GetStreamLatencyLevel will return the stream latency level.
func GetStreamLatencyLevel() models.LatencyLevel {
level, err := _datastore.GetNumber(videoLatencyLevel)
if err != nil || level == 0 {
level = 4
if err != nil {
level = 2 // default
} else if level > 4 {
level = 4 // highest
}
return models.GetLatencyLevel(int(level))

View File

@@ -154,21 +154,21 @@ func migrateConfigFile() {
_ = SetStreamOutputVariants(variants)
// Migrate latency level
level := 4
level := 2
oldSegmentLength := oldConfig.VideoSettings.ChunkLengthInSeconds
oldNumberOfSegments := oldConfig.Files.MaxNumberInPlaylist
latencyLevels := models.GetLatencyConfigs()
if oldSegmentLength == latencyLevels[1].SecondsPerSegment && oldNumberOfSegments == latencyLevels[1].SegmentCount {
if oldSegmentLength == latencyLevels[0].SecondsPerSegment && oldNumberOfSegments == latencyLevels[0].SegmentCount {
level = 0
} else if oldSegmentLength == latencyLevels[1].SecondsPerSegment && oldNumberOfSegments == latencyLevels[2].SegmentCount {
level = 1
} else if oldSegmentLength == latencyLevels[2].SecondsPerSegment && oldNumberOfSegments == latencyLevels[2].SegmentCount {
level = 2
} else if oldSegmentLength == latencyLevels[3].SecondsPerSegment && oldNumberOfSegments == latencyLevels[3].SegmentCount {
level = 3
} else if oldSegmentLength == latencyLevels[5].SecondsPerSegment && oldNumberOfSegments == latencyLevels[5].SegmentCount {
level = 5
} else if oldSegmentLength >= latencyLevels[6].SecondsPerSegment && oldNumberOfSegments >= latencyLevels[6].SegmentCount {
level = 6
} else if oldSegmentLength >= latencyLevels[4].SecondsPerSegment && oldNumberOfSegments >= latencyLevels[4].SegmentCount {
level = 4
}
_ = SetStreamLatencyLevel(float64(level))