HLS video handling/storage/state refactor (#151)
* WIP with new transcoder progress monitor * A whole different WIP in progress monitoring via local PUTs * Use an actual hls playlist parser to rewrite master playlist * Cleanup * Private vs public path for thumbnail generation * Allow each storage provider to make decisions of how to store different types of files * Simplify inbound file writes * Revert * Split out set stream as connected/disconnected state methods * Update videojs * Add comment about the hls handler * Rework of the offline stream state. For #85 * Delete old unreferenced video segment files from disk * Cleanup all segments and revert to a completely offline state after 5min * Stop thumbnail generation on stream stop. Copy logo to thumbnail on cleanup. * Update transcoder test * Add comment * Return http 200 on success to transcoder. Tweak how files are written to disk * Force pixel color format in transcoder * Add debugging info for S3 transfers. Add default ACL. * Fix cleanup timer * Reset session stats when we cleanup the session. * Put log file back * Update test * File should not be a part of this commit * Add centralized shared performance timer for use anywhere * Post-rebase cleanup * Support returning nil from storage provider save * Updates to reflect package changes + other updates in master * Fix storage providers being overwritten * Do not return pointer in save. Support cache headers with S3 providers * Split out videojs + vhs and point to specific working versions of them * Bump vjs and vhs versions * Fix test * Remove unused * Update upload warning message * No longer valid comment * Pin videojs and vhs versions
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63
core/ffmpeg/hlsFilesystemCleanup.go
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63
core/ffmpeg/hlsFilesystemCleanup.go
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package ffmpeg
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import (
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log "github.com/sirupsen/logrus"
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"os"
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"path/filepath"
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"sort"
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"github.com/owncast/owncast/config"
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)
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// Cleanup will delete old files off disk that are no longer being referenced
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// in the stream.
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func Cleanup(directoryPath string) {
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// Determine how many files we should keep on disk
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maxNumber := config.Config.GetMaxNumberOfReferencedSegmentsInPlaylist()
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buffer := 10
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files, err := getSegmentFiles(directoryPath)
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if err != nil {
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log.Fatal(err)
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}
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if len(files) < maxNumber+buffer {
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return
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}
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// Delete old files on disk
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filesToDelete := files[maxNumber+buffer:]
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for _, file := range filesToDelete {
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os.Remove(filepath.Join(directoryPath, file.Name()))
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}
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}
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func getSegmentFiles(dirname string) ([]os.FileInfo, error) {
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f, err := os.Open(dirname)
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if err != nil {
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return nil, err
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}
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list, err := f.Readdir(-1) // -1 says to get a list of all files
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f.Close()
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if err != nil {
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return nil, err
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}
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filteredList := make([]os.FileInfo, 0)
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// Filter out playlists because we don't want to clean them up
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for _, file := range list {
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if filepath.Ext(file.Name()) == ".m3u8" {
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continue
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}
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filteredList = append(filteredList, file)
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}
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// Sort by date so we can delete old files
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sort.Slice(filteredList, func(i, j int) bool {
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return filteredList[i].ModTime().UnixNano() > filteredList[j].ModTime().UnixNano()
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})
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return filteredList, nil
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}
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